From: Marek Olšák <marek.ol...@amd.com> --- src/mesa/main/shaderapi.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index a04b287..e06942b 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -532,7 +532,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, /* True if geometry shaders (of the form that was adopted into GLSL 1.50 * and GL 3.2) are available in this context */ - const bool has_core_gs = _mesa_is_desktop_gl(ctx) && ctx->Version >= 32; + const bool has_core_gs = _mesa_has_geometry_shaders(ctx); /* Are uniform buffer objects available in this context? */ -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev