On Wed, May 27, 2015 at 3:46 AM, Dave Airlie <airl...@gmail.com> wrote: > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > docs/GL3.txt | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 8e1c8cd..9fbde36 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -99,13 +99,13 @@ GL 4.0, GLSL 4.00: > GL_ARB_gpu_shader5 DONE (i965, nvc0) > - 'precise' qualifier DONE > - Dynamically uniform sampler array indices DONE (r600) > - - Dynamically uniform UBO array indices DONE (r600) > + - Dynamically uniform UBO array indices DONE (r600, softpipe)
I didn't see patches for this.. does it already Just Work? > - Implicit signed -> unsigned conversions DONE > - Fused multiply-add DONE () > - Packing/bitfield/conversion functions DONE (r600, radeonsi, > softpipe) > - Enhanced textureGather DONE (r600, radeonsi, > softpipe) > - - Geometry shader instancing DONE (r600) > - - Geometry shader multiple streams DONE () > + - Geometry shader instancing DONE (r600, softpipe) > + - Geometry shader multiple streams DONE (softpipe) > - Enhanced per-sample shading DONE (r600, radeonsi) > - Interpolation functions DONE (r600) > - New overload resolution rules DONE > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev