It's mainly for distributions. You can turn it off, but it won't make the build faster, because all code is shared.
Marek On Tue, May 26, 2015 at 1:26 PM, Tapani Pälli <tapani.pa...@intel.com> wrote: > > On 05/26/2015 01:57 PM, Marek Olšák wrote: >> >> From: Marek Olšák <marek.ol...@amd.com> >> >> No particular reason other than most people should always build this. > > > Is there really a reason for most people to build gles1 support? IIRC > SurfaceFlinger uses it but haven't seen much other users. Maybe it should be > enabled by default only for Android? > > > >> --- >> configure.ac | 12 ++++++------ >> 1 file changed, 6 insertions(+), 6 deletions(-) >> >> diff --git a/configure.ac b/configure.ac >> index 5594548..84b404e 100644 >> --- a/configure.ac >> +++ b/configure.ac >> @@ -714,15 +714,15 @@ AC_ARG_ENABLE([opengl], >> [enable_opengl="$enableval"], >> [enable_opengl=yes]) >> AC_ARG_ENABLE([gles1], >> - [AS_HELP_STRING([--enable-gles1], >> - [enable support for OpenGL ES 1.x API >> @<:@default=disabled@:>@])], >> + [AS_HELP_STRING([--disable-gles1], >> + [disable support for OpenGL ES 1.x API >> @<:@default=enabled@:>@])], >> [enable_gles1="$enableval"], >> - [enable_gles1=no]) >> + [enable_gles1=yes]) >> AC_ARG_ENABLE([gles2], >> - [AS_HELP_STRING([--enable-gles2], >> - [enable support for OpenGL ES 2.x API >> @<:@default=disabled@:>@])], >> + [AS_HELP_STRING([--disable-gles2], >> + [disable support for OpenGL ES 2.x API >> @<:@default=enabled@:>@])], >> [enable_gles2="$enableval"], >> - [enable_gles2=no]) >> + [enable_gles2=yes]) >> >> AC_ARG_ENABLE([dri], >> [AS_HELP_STRING([--enable-dri], >> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev