On Wed, May 20, 2015 at 09:32:08AM +0300, Abdiel Janulgue wrote: > This patch implements the binding table enable command which is also > used to allocate a binding table pool where where hardware-generated > binding table entries are flushed into. Each binding table offset in > the binding table pool is unique per each shader stage that are > enabled within a batch. > > Also insert the required brw_tracked_state objects to enable > hw-generated binding tables in normal render path. > > Signed-off-by: Abdiel Janulgue <abdiel.janul...@linux.intel.com> > --- > src/mesa/drivers/dri/i965/brw_binding_tables.c | 97 > ++++++++++++++++++++++++++ > src/mesa/drivers/dri/i965/brw_context.c | 4 ++ > src/mesa/drivers/dri/i965/brw_context.h | 6 ++ > src/mesa/drivers/dri/i965/brw_state.h | 7 ++ > src/mesa/drivers/dri/i965/brw_state_upload.c | 2 + > src/mesa/drivers/dri/i965/intel_batchbuffer.c | 4 ++ > 6 files changed, 120 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c > b/src/mesa/drivers/dri/i965/brw_binding_tables.c > index 98ff0dd..d8cb96d 100644 > --- a/src/mesa/drivers/dri/i965/brw_binding_tables.c > +++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c > @@ -45,6 +45,23 @@ > #include "intel_batchbuffer.h" > > /** > + * We are required to start at this offset for binding table pointer state > when > + * HW-generated binding table is enabled otherwise the GPU will hung. Note > that > + * the binding table offsets are now relative to the binding tabe pool base > + * address instead of from the state batch. > + * > + * From the Bspec 3DSTATE_BINDING_TABLE_POINTERS_{PS/VS/GS/DS/HS} > Pointer > to > + * PS Binding Table section lists the format as: > + * > + * "SurfaceStateOffset[16:6]BINDING_TABLE_STATE*256 When > + * HW-generated binding table is enabled" > + * > + * When HW-generated binding tables are enabled, Surface State Offsets are > + * 16-bit entries. > + */ > +#define HW_BT_START_OFFSET 2 * 256;
Just checking that I'm reading this right, the multiplier two here is based on your experiments and it is not found in the spec? > + > +/** > * Upload a shader stage's binding table as indirect state. > * > * This copies brw_stage_state::surf_offset[] into the indirect state section > @@ -170,6 +187,86 @@ const struct brw_tracked_state brw_gs_binding_table = { > .emit = brw_gs_upload_binding_table, > }; > > +/** > + * Hardware-generated binding tables for the resource streamer > + */ > +void > +gen7_disable_hw_binding_tables(struct brw_context *brw) > +{ > + BEGIN_BATCH(3); > + OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC << 16 | (3 - 2)); > + OUT_BATCH(SET_FIELD(BRW_HW_BINDING_TABLE_OFF, > BRW_HW_BINDING_TABLE_ENABLE) | > + brw->is_haswell ? HSW_HW_BINDING_TABLE_RESERVED : 0); > + OUT_BATCH(0); > + ADVANCE_BATCH(); > + > + /* From the BSpec, 3D Pipeline > Resource Streamer > Hardware Binding > + * Tables > Programming note > + > + * "When switching between HW and SW binding table generation, SW must > + * issue a state cache invalidate." > + */ > + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE); > +} > + > +void > +gen7_enable_hw_binding_tables(struct brw_context *brw) > +{ > + if (!brw->has_resource_streamer) { > + gen7_disable_hw_binding_tables(brw); > + return; > + } > + > + if (!brw->hw_bt_pool.bo) { > + /* We use a single re-usable buffer object for the lifetime of the > + * context and size it to maximum allowed binding tables that can be > + * programmed per batch: > + * > + * BSpec, 3D Pipeline > Resource Streamer > Hardware Binding Tables: > + * "A maximum of 16,383 Binding tables are allowed in any batch buffer" > + */ > + static const int max_size = 16383 * 4; > + brw->hw_bt_pool.bo = drm_intel_bo_alloc(brw->bufmgr, "hw_bt", > + max_size, 64); > + brw->hw_bt_pool.next_offset = HW_BT_START_OFFSET; > + } > + > + uint32_t dw1 = SET_FIELD(BRW_HW_BINDING_TABLE_ON, > + BRW_HW_BINDING_TABLE_ENABLE); > + if (brw->is_haswell) > + dw1 |= SET_FIELD(GEN7_MOCS_L3, GEN7_HW_BT_MOCS) | > + HSW_HW_BINDING_TABLE_RESERVED; > + > + BEGIN_BATCH(3); > + OUT_BATCH(_3DSTATE_BINDING_TABLE_POOL_ALLOC << 16 | (3 - 2)); > + OUT_RELOC(brw->hw_bt_pool.bo, I915_GEM_DOMAIN_SAMPLER, 0, dw1); > + OUT_RELOC(brw->hw_bt_pool.bo, I915_GEM_DOMAIN_SAMPLER, 0, > + brw->hw_bt_pool.bo->size); > + ADVANCE_BATCH(); > + > + /* From the BSpec, 3D Pipeline > Resource Streamer > Hardware Binding > + * Tables > Programming note > + > + * "When switching between HW and SW binding table generation, SW must > + * issue a state cache invalidate." > + */ > + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE); > +} > + > +void > +gen7_reset_rs_pool_offsets(struct brw_context *brw) > +{ > + brw->hw_bt_pool.next_offset = HW_BT_START_OFFSET; > +} > + > +const struct brw_tracked_state gen7_hw_binding_tables = { > + .dirty = { > + .mesa = 0, > + .brw = BRW_NEW_BATCH, > + }, > + .emit = gen7_enable_hw_binding_tables > +}; > + > /** @} */ > > /** > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index ea56859..4a572d1 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -961,6 +961,10 @@ intelDestroyContext(__DRIcontext * driContextPriv) > if (brw->wm.base.scratch_bo) > drm_intel_bo_unreference(brw->wm.base.scratch_bo); > > + gen7_reset_rs_pool_offsets(brw); > + drm_intel_bo_unreference(brw->hw_bt_pool.bo); > + brw->hw_bt_pool.bo = NULL; > + > drm_intel_gem_context_destroy(brw->hw_ctx); > > if (ctx->swrast_context) { > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > b/src/mesa/drivers/dri/i965/brw_context.h > index 3f8e59d..94127b6 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.h > +++ b/src/mesa/drivers/dri/i965/brw_context.h > @@ -1404,6 +1404,12 @@ struct brw_context > struct brw_cs_prog_data *prog_data; > } cs; > > + /* RS hardware binding table */ > + struct { > + drm_intel_bo *bo; > + uint32_t next_offset; > + } hw_bt_pool; > + > struct { > uint32_t state_offset; > uint32_t blend_state_offset; > diff --git a/src/mesa/drivers/dri/i965/brw_state.h > b/src/mesa/drivers/dri/i965/brw_state.h > index 987672f..52dea58 100644 > --- a/src/mesa/drivers/dri/i965/brw_state.h > +++ b/src/mesa/drivers/dri/i965/brw_state.h > @@ -132,6 +132,7 @@ extern const struct brw_tracked_state gen7_sol_state; > extern const struct brw_tracked_state gen7_urb; > extern const struct brw_tracked_state gen7_vs_state; > extern const struct brw_tracked_state gen7_wm_state; > +extern const struct brw_tracked_state gen7_hw_binding_tables; > extern const struct brw_tracked_state haswell_cut_index; > extern const struct brw_tracked_state gen8_blend_state; > extern const struct brw_tracked_state gen8_disable_stages; > @@ -372,6 +373,12 @@ gen7_upload_constant_state(struct brw_context *brw, > const struct brw_stage_state *stage_state, > bool active, unsigned opcode); > > +/* gen7_misc_state.c */ > +void gen7_rs_control(struct brw_context *brw, int enable); > +void gen7_enable_hw_binding_tables(struct brw_context *brw); > +void gen7_disable_hw_binding_tables(struct brw_context *brw); > +void gen7_reset_rs_pool_offsets(struct brw_context *brw); > + > #ifdef __cplusplus > } > #endif > diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c > b/src/mesa/drivers/dri/i965/brw_state_upload.c > index 84b0861..a9d64bd 100644 > --- a/src/mesa/drivers/dri/i965/brw_state_upload.c > +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c > @@ -191,6 +191,8 @@ static const struct brw_tracked_state > *gen7_render_atoms[] = > &gen6_color_calc_state, /* must do before cc unit */ > &gen6_depth_stencil_state, /* must do before cc unit */ > > + &gen7_hw_binding_tables, /* Enable hw-generated binding tables for > Haswell */ > + > &gen6_vs_push_constants, /* Before vs_state */ > &gen6_gs_push_constants, /* Before gs_state */ > &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */ > diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.c > b/src/mesa/drivers/dri/i965/intel_batchbuffer.c > index a2a3a95..caeb31b 100644 > --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.c > +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.c > @@ -32,6 +32,7 @@ > #include "intel_buffers.h" > #include "intel_fbo.h" > #include "brw_context.h" > +#include "brw_state.h" > > #include <xf86drm.h> > #include <i915_drm.h> > @@ -379,6 +380,9 @@ _intel_batchbuffer_flush(struct brw_context *brw, > drm_intel_bo_wait_rendering(brw->batch.bo); > } > > + if (brw->gen >= 7) > + gen7_reset_rs_pool_offsets(brw); > + > /* Start a new batch buffer. */ > brw_new_batch(brw); > > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev