On Fri, Apr 24, 2015 at 07:45:29PM +0300, Rogovin, Kevin wrote: > > > > I'll check with Jordan and others. I have a faint recollection that compute > > shaders have similar > > needs. I think your change is fine though, I just want to understand the > > bigger picture first. > > I do not think compute shaders have similar needs. These flags are for making > sure the > rasterizer-wm thingy in Gen spawns the fragment shader threads. Compute > kernels > are not (I believe) spawned by the raster-wm thing, as they do not actually > use the pipeline > (rather they use L3, samplers and EU's only essentially).
Yes, you are correct, cs has its own state packets entirely. I realized that when reading Jordan's series. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev