> I'll check with Jordan and others. I have a faint recollection that compute > shaders have similar > needs. I think your change is fine though, I just want to understand the > bigger picture first.
I do not think compute shaders have similar needs. These flags are for making sure the rasterizer-wm thingy in Gen spawns the fragment shader threads. Compute kernels are not (I believe) spawned by the raster-wm thing, as they do not actually use the pipeline (rather they use L3, samplers and EU's only essentially). -Kevin _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev