https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #9 from Sami Liedes <sami.lie...@iki.fi> --- Ok, interesting results. I managed to get an apitrace from an fglrx-enabled machine. From it I suspect that what's missing is at least something that CivBE uses to color the terrain. Perhaps that being missing makes it misbehave in other ways, causing the black patches? The captured trace plays on mesa, but the texture looks different. Still, the black patches themselves are not present when the captured trace is replayed on mesa. Frame 205 on fglrx: http://sliedes.kapsi.fi/mesa/civbe/CivBE-fglrx-frame-205.png Same frame, replayed on mesa from the trace captured on fglrx: http://sliedes.kapsi.fi/mesa/civbe/CivBE-frame-205-cap-fglrx-rep-free.png You can get the trace (CivBE-fglrx.trace.lz) here: https://drive.google.com/file/d/0BwgPzH1WFyIuR3pZdXE3SHJRaHc/view?usp=sharing -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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