From: Ville Syrjälä <ville.syrj...@linux.intel.com> We can allow rendering flat shaded polygons using tri fans if we check the provoking vertex convention.
Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com> --- src/mesa/tnl_dd/t_dd_dmatmp.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 5ea2d31..3ed4a98 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -406,7 +406,9 @@ static void TAG(render_poly_verts)( struct gl_context *ctx, FLUSH(); } - else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { + else if (HAVE_TRI_FANS && + (ctx->Light.ShadeModel == GL_SMOOTH || + ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); @@ -885,7 +887,9 @@ static void TAG(render_poly_elts)( struct gl_context *ctx, FLUSH(); currentsz = dmasz; } - } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { + } else if (HAVE_TRI_FANS && + (ctx->Light.ShadeModel == GL_SMOOTH || + ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__); @@ -1109,7 +1113,9 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx, ok = GL_TRUE; } else { - ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH); + ok = (HAVE_TRI_FANS && + (ctx->Light.ShadeModel == GL_SMOOTH || + ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)); } break; case GL_QUAD_STRIP: -- 2.0.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev