On Tue, Mar 17, 2015 at 5:13 AM, Tapani Pälli <tapani.pa...@intel.com> wrote: > > > On 03/16/2015 08:08 PM, Ilia Mirkin wrote: >> >> On Fri, Mar 13, 2015 at 4:37 AM, Tapani Pälli <tapani.pa...@intel.com> >> wrote: >>> +/** >>> + * Returns output index for dual source blending. >>> + */ >>> GLint GLAPIENTRY >>> _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum >>> programInterface, >>> const GLchar *name) >>> { >>> - return -1; >>> + GET_CURRENT_CONTEXT(ctx); >>> + struct gl_shader_program *shProg = >>> + lookup_linked_program(program, >>> "glGetProgramResourceLocationIndex"); >>> + >>> + if (!shProg || invalid_array_element_syntax(name)) >>> + return -1; >>> + >>> + /* From the GL_ARB_program_interface_query spec: >>> + * >>> + * "For GetProgramResourceLocationIndex, <programInterface> must be >>> + * PROGRAM_OUTPUT." >>> + */ >> >> >> And presumably it must be a program with a fragment shader (which >> might not be there for a no-rast or compute pipeline). > > > spec says that -1 is returned: > > "If <program> has been successfully linked but contains no fragment shader, > no error will be generated but -1 will be returned." > > this is what happens with the implementation.
Can you explain how the current implementation takes care of that? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev