Use _mesa_program_resource_index to get indices. Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/mesa/main/uniforms.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 0c16641..f4de1df 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -986,9 +986,9 @@ _mesa_GetUniformIndices(GLuint program, } for (i = 0; i < uniformCount; i++) { - unsigned offset; - uniformIndices[i] = _mesa_get_uniform_location(shProg, - uniformNames[i], &offset); + struct gl_program_resource *res = + _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i]); + uniformIndices[i] = _mesa_program_resource_index(shProg, res); } } -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev