On Thu, Feb 26, 2015 at 4:56 PM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 26/02/15 15:26, Marc Dietrich wrote: >> Am Donnerstag, 26. Februar 2015, 14:44:25 schrieb Emil Velikov: >>> Hi Marc >>> >>> On 17/02/15 09:40, Marc Dietrich wrote: >>>> This adds clang/gcc visibility macro detection to configure and >>>> util/macros.h. This is can be used to conveniently add e.g. a "HIDDEN" >>>> attribute to a function. >>> I believe this should be OK to go in regardless of the status of patch >>> 2. There are just a couple of trivial nitpicks. >> >> as pointed out, not if there is a better solution. It would be nice if people >> could test the alternative first. >> > Can you point out which alternative you have in mind. I'm a bit lost in > this thread. > > ... >>>> @@ -245,17 +246,13 @@ if test "x$GCC" = xyes; then >>>> >>>> AC_MSG_RESULT([yes]), >>>> [CFLAGS="$save_CFLAGS -Wmissing-prototypes"; >>>> >>>> AC_MSG_RESULT([no])]); >>>> >>>> + CFLAGS=$save_CFLAGS >>> >>> I'm not sure we want/need this one ? >> >> it restores the CFLAGS from the test above. In fact I just moved it from the >> blow upwards. Maybe the diff could be shorter. >> > Indeed it seems like it's slightly busted currently. > > Although the extra line does not seem to make it better though :-( > > Presently it adds to the final CFLAGS, > -Werror=implicit-function-declaration > -Werror=missing-prototypes > > or optionally > -Wmissing-prototypes > > but with your change it won't add either one. > > ... >> I always build with --enable-asm (or better without --disable-asm) and saw no >> symbol clash. I guess because the required header is not included at the same >> time. Is this possible at all (asm vs. c files)? >> > Pretty sure you can - #include and #define are preprocessor commands. > But as you noticed there was no clash, so we're ok. > >> Another interesting point is in which case we can build without shared-glapi. >> I failed to build ES1 or ES2 alone, because it seem to always require glapi. > Yes, to prevent even greater chaos or build permutations we've been > mandating shared-glapi if more than one GL* api is selected. To solve > this, just drop es{1,2} from the configure line. > >> This would mean that the dispatch table always begins with the glapi. Maybe I >> confuse things, but in this case, just using >> extern void shared_dispatch_stub_0(); >> would solve all problems without the HIDDEN hacks. >> > The so called hack is patch 2, afaict. Having a single generic > definition of the attribute sounds like good patch regardless of that patch. > > I'm guessing scons and Android could use a > -DHAVE_FUNC_ATTRIBUTE_VISIBILITY somewhere but that can be done as a > follow-up. >
Please CC me on patches for testing. ( I have updated my LLVM/Clang to v3.6.0rc4. ) - Sedat - _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev