On Tue, Feb 24, 2015 at 11:47 AM, Ian Romanick <i...@freedesktop.org> wrote: > On 02/24/2015 11:22 AM, Matt Turner wrote: >> There were some bugs, and the code was really difficult to follow. We >> would optimize >> >> min(max(x, b), 1.0) into max(sat(x), b) >> >> but not pay attention to the order of min/max and also do >> >> max(min(x, b), 1.0) into max(sat(x), b) >> >> Corrects four shaders from Champions of Regnum that do >> >> min(max(x, 1), 10) >> >> Cc: "10.5" <mesa-sta...@lists.freedesktop.org> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89180 > > Based on the bug report, I think this same issue exists in 10.4. > There's going to be one more 10.4 release, so we should tag this patch > for 10.4 too.
Good point. In that case I'll send 49e04312 for 10.4 as well. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev