From: Patrick Rudolph <s...@das-labor.org>

Previous code wasn't checking against the correct limit: 224
for sm3 hardware, but 256.

Fixes wine test test_pixel_shader_constant()

Reviewed-by: Axel Davy <axel.d...@ens.fr>
Signed-off-by: Patrick Rudolph <s...@das-labor.org>
---
 src/gallium/state_trackers/nine/device9.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/gallium/state_trackers/nine/device9.c 
b/src/gallium/state_trackers/nine/device9.c
index fdcf7a2..dfec5f9 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -256,7 +256,7 @@ NineDevice9_ctor( struct NineDevice9 *This,
                             NINE_MAX_CONST_ALL);
         /* ps 3.0: 224 float constants. All cards supported support at least
          * 256 constants for ps */
-        max_const_ps = 224 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
+        max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + 
NINE_MAX_CONST_B / 4);
 
         This->max_vs_const_f = max_const_vs -
                                (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4);
@@ -3309,8 +3309,8 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 
*This,
     DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
         This, StartRegister, pConstantData, Vector4fCount);
 
-    user_assert(StartRegister                  < NINE_MAX_CONST_F, 
D3DERR_INVALIDCALL);
-    user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F, 
D3DERR_INVALIDCALL);
+    user_assert(StartRegister                  < NINE_MAX_CONST_F_PS3, 
D3DERR_INVALIDCALL);
+    user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, 
D3DERR_INVALIDCALL);
 
     if (!Vector4fCount)
        return D3D_OK;
@@ -3337,8 +3337,8 @@ NineDevice9_GetPixelShaderConstantF( struct NineDevice9 
*This,
 {
     const struct nine_state *state = &This->state;
 
-    user_assert(StartRegister                  < NINE_MAX_CONST_F, 
D3DERR_INVALIDCALL);
-    user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F, 
D3DERR_INVALIDCALL);
+    user_assert(StartRegister                  < NINE_MAX_CONST_F_PS3, 
D3DERR_INVALIDCALL);
+    user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, 
D3DERR_INVALIDCALL);
     user_assert(pConstantData, D3DERR_INVALIDCALL);
 
     memcpy(pConstantData,
-- 
2.1.0

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