Connor wrote *exactly* the same patch: http://lists.freedesktop.org/archives/mesa-dev/2015-January/074522.html
This version can have my R-B too. And, fwiw, I like your commit message better. On Wed, Jan 21, 2015 at 5:25 PM, Eric Anholt <e...@anholt.net> wrote: > brw_fs_nir has only seen scalar bools so far, thanks to vector splitting, > and the ralloc of in glsl_to_nir.cpp will *usually* get you a 0-filled > chunk of memory, so reading too large of a value will usually get you the > right bool value. But once we start doing vector bools in a few commits, > we end up getting bad values. > --- > src/glsl/nir/nir_lower_vars_to_ssa.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/glsl/nir/nir_lower_vars_to_ssa.c > b/src/glsl/nir/nir_lower_vars_to_ssa.c > index 089f0d5..03967e3 100644 > --- a/src/glsl/nir/nir_lower_vars_to_ssa.c > +++ b/src/glsl/nir/nir_lower_vars_to_ssa.c > @@ -600,7 +600,7 @@ get_const_initializer_load(const nir_deref_var *deref, > load->value.u[i] = constant->value.u[matrix_offset + i]; > break; > case GLSL_TYPE_BOOL: > - load->value.u[i] = constant->value.u[matrix_offset + i] ? > + load->value.u[i] = constant->value.b[matrix_offset + i] ? > NIR_TRUE : NIR_FALSE; > break; > default: > -- > 2.1.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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