It's a wrapper around emit_buffer_surface_state with format=RAW, pitch=1, rw=true and the remaining arguments ordered differently. There's no point in having a separate vtbl pointer for that. --- src/mesa/drivers/dri/i965/brw_binding_tables.c | 8 +++++--- src/mesa/drivers/dri/i965/brw_context.h | 6 ------ src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 6 +++--- src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 19 ------------------- src/mesa/drivers/dri/i965/gen8_surface_state.c | 16 ---------------- 5 files changed, 8 insertions(+), 47 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c b/src/mesa/drivers/dri/i965/brw_binding_tables.c index ea82e71..08e4191 100644 --- a/src/mesa/drivers/dri/i965/brw_binding_tables.c +++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c @@ -68,9 +68,11 @@ brw_upload_binding_table(struct brw_context *brw, } else { /* Upload a new binding table. */ if (INTEL_DEBUG & DEBUG_SHADER_TIME) { - brw->vtbl.create_raw_surface( - brw, brw->shader_time.bo, 0, brw->shader_time.bo->size, - &stage_state->surf_offset[prog_data->binding_table.shader_time_start], true); + brw->vtbl.emit_buffer_surface_state( + brw, &stage_state->surf_offset[ + prog_data->binding_table.shader_time_start], + brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW, + brw->shader_time.bo->size, 1, true); } uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE, diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6195d3d..d21e175 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -962,12 +962,6 @@ struct brw_context void (*update_null_renderbuffer_surface)(struct brw_context *brw, unsigned unit); - void (*create_raw_surface)(struct brw_context *brw, - drm_intel_bo *bo, - uint32_t offset, - uint32_t size, - uint32_t *out_offset, - bool rw); void (*emit_buffer_surface_state)(struct brw_context *brw, uint32_t *out_offset, drm_intel_bo *bo, diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ece352b..e5f2058 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -920,9 +920,9 @@ brw_upload_abo_surfaces(struct brw_context *brw, drm_intel_bo *bo = intel_bufferobj_buffer( brw, intel_bo, binding->Offset, intel_bo->Base.Size - binding->Offset); - brw->vtbl.create_raw_surface(brw, bo, binding->Offset, - bo->size - binding->Offset, - &surf_offsets[i], true); + brw->vtbl.emit_buffer_surface_state(brw, &surf_offsets[i], bo, + binding->Offset, BRW_SURFACEFORMAT_RAW, + bo->size - binding->Offset, 1, true); } if (prog->NumAtomicBuffers) diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 24547d9..1421ac4 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -370,24 +370,6 @@ gen7_update_texture_surface(struct gl_context *ctx, } /** - * Create a raw surface for untyped R/W access. - */ -static void -gen7_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo, - uint32_t offset, uint32_t size, - uint32_t *out_offset, bool rw) -{ - gen7_emit_buffer_surface_state(brw, - out_offset, - bo, - offset, - BRW_SURFACEFORMAT_RAW, - size, - 1, - true /* rw */); -} - -/** * Creates a null renderbuffer surface. * * This is used when the shader doesn't write to any color output. An FB @@ -563,6 +545,5 @@ gen7_init_vtable_surface_functions(struct brw_context *brw) brw->vtbl.update_renderbuffer_surface = gen7_update_renderbuffer_surface; brw->vtbl.update_null_renderbuffer_surface = gen7_update_null_renderbuffer_surface; - brw->vtbl.create_raw_surface = gen7_create_raw_surface; brw->vtbl.emit_buffer_surface_state = gen7_emit_buffer_surface_state; } diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c index 8d4e180..9ddbbad 100644 --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c @@ -274,21 +274,6 @@ gen8_update_texture_surface(struct gl_context *ctx, I915_GEM_DOMAIN_SAMPLER, 0); } -static void -gen8_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo, - uint32_t offset, uint32_t size, - uint32_t *out_offset, bool rw) -{ - gen8_emit_buffer_surface_state(brw, - out_offset, - bo, - offset, - BRW_SURFACEFORMAT_RAW, - size, - 1, - true /* rw */); -} - /** * Creates a null renderbuffer surface. * @@ -460,6 +445,5 @@ gen8_init_vtable_surface_functions(struct brw_context *brw) brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface; brw->vtbl.update_null_renderbuffer_surface = gen8_update_null_renderbuffer_surface; - brw->vtbl.create_raw_surface = gen8_create_raw_surface; brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state; } -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev