On Jan 7, 2015 4:45 AM, "Samuel Iglesias Gonsálvez" <sigles...@igalia.com> wrote: > > On Monday, December 15, 2014 12:30:27 PM Samuel Iglesias Gonsálvez wrote: > > On Thursday, December 11, 2014 11:55:10 AM Jason Ekstrand wrote: > > > On Tue, Dec 9, 2014 at 4:06 AM, Iago Toral Quiroga <ito...@igalia.com> > > > wrote: > > > > > > [snip] > > > > > > > new file mode 100644 > > > > index 0000000..5f6809e > > > > --- /dev/null > > > > +++ b/src/mesa/main/format_pack.py > > > > @@ -0,0 +1,907 @@ > > > > +#!/usr/bin/env python > > > > + > > > > +from mako.template import Template > > > > +from sys import argv > > > > + > > > > +string = """/* > > > > + * Mesa 3-D graphics library > > > > + * > > > > + * Copyright (c) 2011 VMware, Inc. > > > > + * Copyright (c) 2014 Intel Corporation. > > > > + * > > > > + * Permission is hereby granted, free of charge, to any person > > > > obtaining > > > > a > > > > + * copy of this software and associated documentation files (the > > > > "Software"), > > > > + * to deal in the Software without restriction, including without > > > > limitation > > > > + * the rights to use, copy, modify, merge, publish, distribute, > > > > sublicense, > > > > + * and/or sell copies of the Software, and to permit persons to whom > > > > the > > > > + * Software is furnished to do so, subject to the following conditions: > > > > + * > > > > + * The above copyright notice and this permission notice shall be > > > > included > > > > + * in all copies or substantial portions of the Software. > > > > + * > > > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > > > > EXPRESS > > > > + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > > > > MERCHANTABILITY, > > > > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > > > > SHALL > > > > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > > > > + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR > > > > OTHERWISE, > > > > + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE > > > > OR > > > > + * OTHER DEALINGS IN THE SOFTWARE. > > > > + */ > > > > + > > > > + > > > > +/** > > > > + * Color, depth, stencil packing functions. > > > > + * Used to pack basic color, depth and stencil formats to specific > > > > + * hardware formats. > > > > + * > > > > + * There are both per-pixel and per-row packing functions: > > > > + * - The former will be used by swrast to write values to the color, > > > > depth, > > > > + * stencil buffers when drawing points, lines and masked spans. > > > > + * - The later will be used for image-oriented functions like > > > > glDrawPixels, > > > > + * glAccum, and glTexImage. > > > > + */ > > > > + > > > > +#include <stdint.h> > > > > + > > > > +#include "colormac.h" > > > > +#include "format_pack.h" > > > > +#include "format_utils.h" > > > > +#include "macros.h" > > > > +#include "../../gallium/auxiliary/util/u_format_rgb9e5.h" > > > > +#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" > > > > +#include "util/format_srgb.h" > > > > + > > > > +#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & > > > > MAX_UINT(BITS)) > > > > +#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET)) > > > > + > > > > +<% > > > > +import format_parser as parser > > > > + > > > > +formats = parser.parse(argv[1]) > > > > + > > > > +rgb_formats = [] > > > > +for f in formats: > > > > + if f.name == 'MESA_FORMAT_NONE': > > > > + continue > > > > + if f.colorspace not in ('rgb', 'srgb'): > > > > + continue > > > > + > > > > + rgb_formats.append(f) > > > > +%> > > > > + > > > > +/* ubyte packing functions */ > > > > + > > > > +%for f in rgb_formats: > > > > + %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', > > > > 'MESA_FORMAT_R11G11B10_FLOAT'): > > > > + <% continue %> > > > > + %elif f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > +static inline void > > > > +pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst) > > > > +{ > > > > + %for (i, c) in enumerate(f.channels): > > > > + <% i = f.swizzle.inverse()[i] %> > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + > > > > + ${c.datatype()} ${c.name} = > > > > + %if c.type == parser.UNSIGNED: > > > > + %if f.colorspace == 'srgb' and c.name in 'rgb': > > > > + util_format_linear_to_srgb_8unorm(src[${i}]); > > > > + %else: > > > > + _mesa_unorm_to_unorm(src[${i}], 8, ${c.size}); > > > > + %endif > > > > + %elif c.type == parser.SIGNED: > > > > + _mesa_unorm_to_snorm(src[${i}], 8, ${c.size}); > > > > + %elif c.type == parser.FLOAT: > > > > + %if c.size == 32: > > > > + _mesa_unorm_to_float(src[${i}], 8); > > > > + %elif c.size == 16: > > > > + _mesa_unorm_to_half(src[${i}], 8); > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > + %endfor > > > > + > > > > + %if f.layout == parser.ARRAY: > > > > + ${f.datatype()} *d = (${f.datatype()} *)dst; > > > > + %for (i, c) in enumerate(f.channels): > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + d[${i}] = ${c.name}; > > > > + %endfor > > > > + %elif f.layout == parser.PACKED: > > > > + ${f.datatype()} d = 0; > > > > + %for (i, c) in enumerate(f.channels): > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + d |= PACK(${c.name}, ${c.shift}, ${c.size}); > > > > + %endfor > > > > + (*(${f.datatype()} *)dst) = d; > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > +} > > > > +%endfor > > > > + > > > > +static inline void > > > > +pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst) > > > > +{ > > > > + GLuint *d = (GLuint *) dst; > > > > + GLfloat rgb[3]; > > > > + rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); > > > > + rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); > > > > + rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); > > > > + *d = float3_to_rgb9e5(rgb); > > > > +} > > > > + > > > > +static inline void > > > > +pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst) > > > > +{ > > > > + GLuint *d = (GLuint *) dst; > > > > + GLfloat rgb[3]; > > > > + rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); > > > > + rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); > > > > + rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); > > > > + *d = float3_to_r11g11b10f(rgb); > > > > +} > > > > + > > > > + > > > > +/* float packing functions */ > > > > + > > > > +%for f in rgb_formats: > > > > + %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', > > > > 'MESA_FORMAT_R11G11B10_FLOAT'): > > > > + <% continue %> > > > > + %elif f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > +static inline void > > > > +pack_float_${f.short_name()}(const GLfloat src[4], void *dst) > > > > +{ > > > > + %for (i, c) in enumerate(f.channels): > > > > + <% i = f.swizzle.inverse()[i] %> > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + > > > > + ${c.datatype()} ${c.name} = > > > > + %if c.type == parser.UNSIGNED: > > > > + %if f.colorspace == 'srgb' and c.name in 'rgb': > > > > + <% assert c.size == 8 %> > > > > + util_format_linear_float_to_srgb_8unorm(src[${i}]); > > > > + %else: > > > > + _mesa_float_to_unorm(src[${i}], ${c.size}); > > > > + %endif > > > > + %elif c.type == parser.SIGNED: > > > > + _mesa_float_to_snorm(src[${i}], ${c.size}); > > > > > > Do we need to handle non-normalized formats here? We should either handle > > > them properly (including clamping, etc.) or not generate the functions for > > > them at all. IIRC, I think we need them. > > > > I will check if we need them and update the patch accordingly. > > > > Hello Jason, > > I checked OpenGL 3.3 spec to see what it says regarding this case and this > float to non-normalized integer conversion (and viceversa) is not supported. > > Section 3.8.3 Texture Image Specification: > > [...] > The error INVALID_OPERATION is generated if the internal format is integer and > format is not one of the integer formats listed in table 3.3; if the internal > format is > not integer and format is an integer format; or if format is an integer format > and type > is FLOAT, HALF_FLOAT, UNSIGNED_INT_10F_11F_11F_REV, or UNSIGNED_- > INT_5_9_9_9_REV. > > > Section 4.3.1 Reading Pixels: > > Obtaining Pixels from the Framebuffer > [...] > If format is an integer format and the color buffer is not an integer format; > if the color buffer is an integer format and format is not an integer format; > or if format is an integer format and type is FLOAT or HALF_FLOAT, the error > INVALID_OPERATION occurs. > > Both quotes are based on GL_EXT_texture_integer extension which is part of > OpenGL 3.3 core profile. More info here [0]. > > We even need to modify next patch "mesa: Autogenerate format_unpack.c" to > don't autogenerate the respective unpacking functions which, by the way, are > currently wrong because we didn't take into account the non-normalized case... > so they use normalized integer code for non-normalized integer formats :-( > > We did not notice this latter error before because piglit did not test those > functions. So that patch would need another review too. > > We are going to send a new version of the patches with all these issues > addressed (including the rest of v3's feedback), once you confirmed that I am > not missing something.
That all sounds correct to me. --Jason > > Thanks, > > Sam > > [0] https://www.opengl.org/registry/specs/EXT/texture_integer.txt > > > > > > > + %elif c.type == parser.FLOAT: > > > > + %if c.size == 32: > > > > + src[${i}]; > > > > + %elif c.size == 16: > > > > + _mesa_float_to_half(src[${i}]); > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > + %endfor > > > > + > > > > + %if f.layout == parser.ARRAY: > > > > + ${f.datatype()} *d = (${f.datatype()} *)dst; > > > > + %for (i, c) in enumerate(f.channels): > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + d[${i}] = ${c.name}; > > > > + %endfor > > > > + %elif f.layout == parser.PACKED: > > > > + ${f.datatype()} d = 0; > > > > + %for (i, c) in enumerate(f.channels): > > > > + %if c.type == 'x': > > > > + <% continue %> > > > > + %endif > > > > + d |= PACK(${c.name}, ${c.shift}, ${c.size}); > > > > + %endfor > > > > + (*(${f.datatype()} *)dst) = d; > > > > + %else: > > > > + <% assert False %> > > > > + %endif > > > > +} > > > > +%endfor > > > > + > > > > +static inline void > > > > +pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst) > > > > +{ > > > > + GLuint *d = (GLuint *) dst; > > > > + *d = float3_to_rgb9e5(src); > > > > +} > > > > + > > > > +static inline void > > > > +pack_float_r11g11b10_float(const GLfloat src[4], void *dst) > > > > +{ > > > > + GLuint *d = (GLuint *) dst; > > > > + *d = float3_to_r11g11b10f(src); > > > > +} > > > > + > > > > +/** > > > > + * Return a function that can pack a GLubyte rgba[4] color. > > > > + */ > > > > +gl_pack_ubyte_rgba_func > > > > +_mesa_get_pack_ubyte_rgba_function(mesa_format format) > > > > +{ > > > > + switch (format) { > > > > +%for f in rgb_formats: > > > > + %if f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > + case ${f.name}: > > > > + return pack_ubyte_${f.short_name()}; > > > > +%endfor > > > > + default: > > > > + return NULL; > > > > + } > > > > +} > > > > + > > > > +/** > > > > + * Return a function that can pack a GLfloat rgba[4] color. > > > > + */ > > > > +gl_pack_float_rgba_func > > > > +_mesa_get_pack_float_rgba_function(mesa_format format) > > > > +{ > > > > + switch (format) { > > > > +%for f in rgb_formats: > > > > + %if f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > + case ${f.name}: > > > > + return pack_float_${f.short_name()}; > > > > +%endfor > > > > + default: > > > > + return NULL; > > > > + } > > > > +} > > > > + > > > > +/** > > > > + * Pack a row of GLubyte rgba[4] values to the destination. > > > > + */ > > > > +void > > > > +_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, > > > > + const GLubyte src[][4], void *dst) > > > > +{ > > > > + GLuint i; > > > > + GLubyte *d = dst; > > > > + > > > > + switch (format) { > > > > +%for f in rgb_formats: > > > > + %if f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > + case ${f.name}: > > > > + for (i = 0; i < n; ++i) { > > > > + pack_ubyte_${f.short_name()}(src[i], d); > > > > + d += ${f.block_size() / 8}; > > > > + } > > > > + break; > > > > +%endfor > > > > + default: > > > > + assert(!"Invalid format"); > > > > + } > > > > +} > > > > + > > > > +/** > > > > + * Pack a row of GLfloat rgba[4] values to the destination. > > > > + */ > > > > +void > > > > +_mesa_pack_float_rgba_row(mesa_format format, GLuint n, > > > > + const GLfloat src[][4], void *dst) > > > > +{ > > > > + GLuint i; > > > > + GLubyte *d = dst; > > > > + > > > > + switch (format) { > > > > +%for f in rgb_formats: > > > > + %if f.is_compressed(): > > > > + <% continue %> > > > > + %endif > > > > + > > > > + case ${f.name}: > > > > + for (i = 0; i < n; ++i) { > > > > + pack_float_${f.short_name()}(src[i], d); > > > > + d += ${f.block_size() / 8}; > > > > + } > > > > + break; > > > > +%endfor > > > > + default: > > > > + assert(!"Invalid format"); > > > > + } > > > > +} > > > > + > > > > +/** > > > > + * Pack a 2D image of ubyte RGBA pixels in the given format. > > > > + * \param srcRowStride source image row stride in bytes > > > > + * \param dstRowStride destination image row stride in bytes > > > > + */ > > > > +void > > > > +_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint > > > > height, > > > > + const GLubyte *src, GLint srcRowStride, > > > > + void *dst, GLint dstRowStride) > > > > +{ > > > > + GLubyte *dstUB = dst; > > > > + GLuint i; > > > > + > > > > + if (srcRowStride == width * 4 * sizeof(GLubyte) && > > > > + dstRowStride == _mesa_format_row_stride(format, width)) { > > > > + /* do whole image at once */ > > > > + _mesa_pack_ubyte_rgba_row(format, width * height, > > > > + (const GLubyte (*)[4]) src, dst); > > > > + } > > > > + else { > > > > + /* row by row */ > > > > + for (i = 0; i < height; i++) { > > > > + _mesa_pack_ubyte_rgba_row(format, width, > > > > + (const GLubyte (*)[4]) src, dstUB); > > > > + src += srcRowStride; > > > > + dstUB += dstRowStride; > > > > + } > > > > + } > > > > +} > > > > + > > > > + > > > > +/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ > > > > +struct z32f_x24s8 > > > > +{ > > > > + float z; > > > > + uint32_t x24s8; > > > > +}; > > > > + > > > > + > > > > +/** > > > > + ** Pack float Z pixels > > > > + **/ > > > > + > > > > +static void > > > > +pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst) > > > > +{ > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffff; > > > > + GLuint s = *d & 0xff; > > > > + GLuint z = (GLuint) (*src * scale); > > > > + assert(z <= 0xffffff); > > > > + *d = (z << 8) | s; > > > > +} > > > > + > > > > +static void > > > > +pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst) > > > > +{ > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffff; > > > > + GLuint s = *d & 0xff000000; > > > > + GLuint z = (GLuint) (*src * scale); > > > > + assert(z <= 0xffffff); > > > > + *d = s | z; > > > > +} > > > > + > > > > +static void > > > > +pack_float_Z_UNORM16(const GLfloat *src, void *dst) > > > > +{ > > > > + GLushort *d = ((GLushort *) dst); > > > > + const GLfloat scale = (GLfloat) 0xffff; > > > > + *d = (GLushort) (*src * scale); > > > > +} > > > > + > > > > +static void > > > > +pack_float_Z_UNORM32(const GLfloat *src, void *dst) > > > > +{ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffffff; > > > > + *d = (GLuint) (*src * scale); > > > > +} > > > > + > > > > +static void > > > > +pack_float_Z_FLOAT32(const GLfloat *src, void *dst) > > > > +{ > > > > + GLfloat *d = (GLfloat *) dst; > > > > + *d = *src; > > > > +} > > > > + > > > > +gl_pack_float_z_func > > > > +_mesa_get_pack_float_z_func(mesa_format format) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > > > + return pack_float_S8_UINT_Z24_UNORM; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > > > + return pack_float_Z24_UNORM_S8_UINT; > > > > + case MESA_FORMAT_Z_UNORM16: > > > > + return pack_float_Z_UNORM16; > > > > + case MESA_FORMAT_Z_UNORM32: > > > > + return pack_float_Z_UNORM32; > > > > + case MESA_FORMAT_Z_FLOAT32: > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + return pack_float_Z_FLOAT32; > > > > + default: > > > > + _mesa_problem(NULL, > > > > + "unexpected format in > > > > _mesa_get_pack_float_z_func()"); > > > > + return NULL; > > > > + } > > > > +} > > > > + > > > > + > > > > + > > > > +/** > > > > + ** Pack uint Z pixels. The incoming src value is always in > > > > + ** the range [0, 2^32-1]. > > > > + **/ > > > > + > > > > +static void > > > > +pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst) > > > > +{ > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint s = *d & 0xff; > > > > + GLuint z = *src & 0xffffff00; > > > > + *d = z | s; > > > > +} > > > > + > > > > +static void > > > > +pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst) > > > > +{ > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint s = *d & 0xff000000; > > > > + GLuint z = *src >> 8; > > > > + *d = s | z; > > > > +} > > > > + > > > > +static void > > > > +pack_uint_Z_UNORM16(const GLuint *src, void *dst) > > > > +{ > > > > + GLushort *d = ((GLushort *) dst); > > > > + *d = *src >> 16; > > > > +} > > > > + > > > > +static void > > > > +pack_uint_Z_UNORM32(const GLuint *src, void *dst) > > > > +{ > > > > + GLuint *d = ((GLuint *) dst); > > > > + *d = *src; > > > > +} > > > > + > > > > +static void > > > > +pack_uint_Z_FLOAT32(const GLuint *src, void *dst) > > > > +{ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > > > + *d = (GLuint) (*src * scale); > > > > + assert(*d >= 0.0f); > > > > + assert(*d <= 1.0f); > > > > +} > > > > + > > > > +static void > > > > +pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst) > > > > +{ > > > > + GLfloat *d = ((GLfloat *) dst); > > > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > > > + *d = (GLfloat) (*src * scale); > > > > + assert(*d >= 0.0f); > > > > + assert(*d <= 1.0f); > > > > +} > > > > + > > > > +gl_pack_uint_z_func > > > > +_mesa_get_pack_uint_z_func(mesa_format format) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > > > + return pack_uint_S8_UINT_Z24_UNORM; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > > > + return pack_uint_Z24_UNORM_S8_UINT; > > > > + case MESA_FORMAT_Z_UNORM16: > > > > + return pack_uint_Z_UNORM16; > > > > + case MESA_FORMAT_Z_UNORM32: > > > > + return pack_uint_Z_UNORM32; > > > > + case MESA_FORMAT_Z_FLOAT32: > > > > + return pack_uint_Z_FLOAT32; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + return pack_uint_Z_FLOAT32_X24S8; > > > > + default: > > > > + _mesa_problem(NULL, "unexpected format in > > > > _mesa_get_pack_uint_z_func()"); > > > > + return NULL; > > > > + } > > > > +} > > > > + > > > > + > > > > +/** > > > > + ** Pack ubyte stencil pixels > > > > + **/ > > > > + > > > > +static void > > > > +pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst) > > > > +{ > > > > + /* don't disturb the Z values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint s = *src; > > > > + GLuint z = *d & 0xffffff00; > > > > + *d = z | s; > > > > +} > > > > + > > > > +static void > > > > +pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst) > > > > +{ > > > > + /* don't disturb the Z values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint s = *src << 24; > > > > + GLuint z = *d & 0xffffff; > > > > + *d = s | z; > > > > +} > > > > + > > > > +static void > > > > +pack_ubyte_stencil_S8(const GLubyte *src, void *dst) > > > > +{ > > > > + GLubyte *d = (GLubyte *) dst; > > > > + *d = *src; > > > > +} > > > > + > > > > +static void > > > > +pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst) > > > > +{ > > > > + GLfloat *d = ((GLfloat *) dst); > > > > + d[1] = *src; > > > > +} > > > > + > > > > + > > > > +gl_pack_ubyte_stencil_func > > > > +_mesa_get_pack_ubyte_stencil_func(mesa_format format) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + return pack_ubyte_stencil_Z24_S8; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + return pack_ubyte_stencil_S8_Z24; > > > > + case MESA_FORMAT_S_UINT8: > > > > + return pack_ubyte_stencil_S8; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + return pack_ubyte_stencil_Z32_FLOAT_X24S8; > > > > + default: > > > > + _mesa_problem(NULL, > > > > + "unexpected format in > > > > _mesa_pack_ubyte_stencil_func()"); > > > > + return NULL; > > > > + } > > > > +} > > > > + > > > > + > > > > + > > > > +void > > > > +_mesa_pack_float_z_row(mesa_format format, GLuint n, > > > > + const GLfloat *src, void *dst) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > > > + { > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = d[i] & 0xff; > > > > + GLuint z = (GLuint) (src[i] * scale); > > > > + assert(z <= 0xffffff); > > > > + d[i] = (z << 8) | s; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > > > + { > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = d[i] & 0xff000000; > > > > + GLuint z = (GLuint) (src[i] * scale); > > > > + assert(z <= 0xffffff); > > > > + d[i] = s | z; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z_UNORM16: > > > > + { > > > > + GLushort *d = ((GLushort *) dst); > > > > + const GLfloat scale = (GLfloat) 0xffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i] = (GLushort) (src[i] * scale); > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z_UNORM32: > > > > + { > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = (GLdouble) 0xffffffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i] = (GLuint) (src[i] * scale); > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z_FLOAT32: > > > > + memcpy(dst, src, n * sizeof(GLfloat)); > > > > + break; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + { > > > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i].z = src[i]; > > > > + } > > > > + } > > > > + break; > > > > + default: > > > > + _mesa_problem(NULL, "unexpected format in > > > > _mesa_pack_float_z_row()"); > > > > + } > > > > +} > > > > + > > > > + > > > > +/** > > > > + * The incoming Z values are always in the range [0, 0xffffffff]. > > > > + */ > > > > +void > > > > +_mesa_pack_uint_z_row(mesa_format format, GLuint n, > > > > + const GLuint *src, void *dst) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > > > + { > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = d[i] & 0xff; > > > > + GLuint z = src[i] & 0xffffff00; > > > > + d[i] = z | s; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > > > + { > > > > + /* don't disturb the stencil values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = d[i] & 0xff000000; > > > > + GLuint z = src[i] >> 8; > > > > + d[i] = s | z; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z_UNORM16: > > > > + { > > > > + GLushort *d = ((GLushort *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i] = src[i] >> 16; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z_UNORM32: > > > > + memcpy(dst, src, n * sizeof(GLfloat)); > > > > + break; > > > > + case MESA_FORMAT_Z_FLOAT32: > > > > + { > > > > + GLuint *d = ((GLuint *) dst); > > > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i] = (GLuint) (src[i] * scale); > > > > + assert(d[i] >= 0.0f); > > > > + assert(d[i] <= 1.0f); > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + { > > > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i].z = (GLfloat) (src[i] * scale); > > > > + assert(d[i].z >= 0.0f); > > > > + assert(d[i].z <= 1.0f); > > > > + } > > > > + } > > > > + break; > > > > + default: > > > > + _mesa_problem(NULL, "unexpected format in > > > > _mesa_pack_uint_z_row()"); > > > > + } > > > > +} > > > > + > > > > + > > > > +void > > > > +_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, > > > > + const GLubyte *src, void *dst) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + { > > > > + /* don't disturb the Z values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = src[i]; > > > > + GLuint z = d[i] & 0xffffff00; > > > > + d[i] = z | s; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + { > > > > + /* don't disturb the Z values */ > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = src[i] << 24; > > > > + GLuint z = d[i] & 0xffffff; > > > > + d[i] = s | z; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_S_UINT8: > > > > + memcpy(dst, src, n * sizeof(GLubyte)); > > > > + break; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + { > > > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + d[i].x24s8 = src[i]; > > > > + } > > > > + } > > > > + break; > > > > + default: > > > > + _mesa_problem(NULL, "unexpected format in > > > > _mesa_pack_ubyte_stencil_row()"); > > > > + } > > > > +} > > > > + > > > > + > > > > +/** > > > > + * Incoming Z/stencil values are always in uint_24_8 format. > > > > + */ > > > > +void > > > > +_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, > > > > + const GLuint *src, void *dst) > > > > +{ > > > > + switch (format) { > > > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > > > + memcpy(dst, src, n * sizeof(GLuint)); > > > > + break; > > > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > > > + { > > > > + GLuint *d = ((GLuint *) dst); > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLuint s = src[i] << 24; > > > > + GLuint z = src[i] >> 8; > > > > + d[i] = s | z; > > > > + } > > > > + } > > > > + break; > > > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > > > + { > > > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffff; > > > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > > > + GLuint i; > > > > + for (i = 0; i < n; i++) { > > > > + GLfloat z = (GLfloat) ((src[i] >> 8) * scale); > > > > + d[i].z = z; > > > > + d[i].x24s8 = src[i]; > > > > + } > > > > + } > > > > + break; > > > > + default: > > > > + _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row", > > > > + _mesa_get_format_name(format)); > > > > + return; > > > > + } > > > > +} > > > > + > > > > + > > > > + > > > > +/** > > > > + * Convert a boolean color mask to a packed color where each channel of > > > > + * the packed value at dst will be 0 or ~0 depending on the colorMask. > > > > + */ > > > > +void > > > > +_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], > > > > void > > > > *dst) > > > > +{ > > > > + GLfloat maskColor[4]; > > > > + > > > > + switch (_mesa_get_format_datatype(format)) { > > > > + case GL_UNSIGNED_NORMALIZED: > > > > + /* simple: 1.0 will convert to ~0 in the right bit positions */ > > > > + maskColor[0] = colorMask[0] ? 1.0f : 0.0f; > > > > + maskColor[1] = colorMask[1] ? 1.0f : 0.0f; > > > > + maskColor[2] = colorMask[2] ? 1.0f : 0.0f; > > > > + maskColor[3] = colorMask[3] ? 1.0f : 0.0f; > > > > + _mesa_pack_float_rgba_row(format, 1, > > > > + (const GLfloat (*)[4]) maskColor, dst); > > > > + break; > > > > + case GL_SIGNED_NORMALIZED: > > > > + case GL_FLOAT: > > > > + /* These formats are harder because it's hard to know the > > > > floating > > > > + * point values that will convert to ~0 for each color channel's > > > > bits. > > > > + * This solution just generates a non-zero value for each color > > > > channel > > > > + * then fixes up the non-zero values to be ~0. > > > > + * Note: we'll need to add special case code if we ever have to > > > > deal > > > > + * with formats with unequal color channel sizes, like > > > > R11_G11_B10. > > > > + * We issue a warning below for channel sizes other than 8,16,32. > > > > + */ > > > > + { > > > > + GLuint bits = _mesa_get_format_max_bits(format); /* bits per > > > > chan */ > > > > + GLuint bytes = _mesa_get_format_bytes(format); > > > > + GLuint i; > > > > + > > > > + /* this should put non-zero values into the channels of dst */ > > > > + maskColor[0] = colorMask[0] ? -1.0f : 0.0f; > > > > + maskColor[1] = colorMask[1] ? -1.0f : 0.0f; > > > > + maskColor[2] = colorMask[2] ? -1.0f : 0.0f; > > > > + maskColor[3] = colorMask[3] ? -1.0f : 0.0f; > > > > + _mesa_pack_float_rgba_row(format, 1, > > > > + (const GLfloat (*)[4]) maskColor, > > > > dst); > > > > + > > > > + /* fix-up the dst channels by converting non-zero values to ~0 > > > > */ > > > > + if (bits == 8) { > > > > + GLubyte *d = (GLubyte *) dst; > > > > + for (i = 0; i < bytes; i++) { > > > > + d[i] = d[i] ? 0xff : 0x0; > > > > + } > > > > + } > > > > + else if (bits == 16) { > > > > + GLushort *d = (GLushort *) dst; > > > > + for (i = 0; i < bytes / 2; i++) { > > > > + d[i] = d[i] ? 0xffff : 0x0; > > > > + } > > > > + } > > > > + else if (bits == 32) { > > > > + GLuint *d = (GLuint *) dst; > > > > + for (i = 0; i < bytes / 4; i++) { > > > > + d[i] = d[i] ? 0xffffffffU : 0x0; > > > > + } > > > > + } > > > > + else { > > > > + _mesa_problem(NULL, "unexpected size in > > > > _mesa_pack_colormask()"); > > > > + return; > > > > + } > > > > + } > > > > + break; > > > > + default: > > > > + _mesa_problem(NULL, "unexpected format data type in > > > > gen_color_mask()"); > > > > + return; > > > > + } > > > > +} > > > > +""" > > > > + > > > > +template = Template(string); > > > > + > > > > +print template.render(argv = argv[0:]) > > > > \ No newline at end of file > > > > diff --git a/src/mesa/main/format_parser.py > > > > b/src/mesa/main/format_parser.py > > > > index 5e45c74..522bce3 100755 > > > > --- a/src/mesa/main/format_parser.py > > > > +++ b/src/mesa/main/format_parser.py > > > > > > > > @@ -102,6 +102,10 @@ class Channel: > > > > """Returns true if the size of this channel is a power of two.""" > > > > return is_power_of_two(self.size) > > > > > > > > + def datatype(self): > > > > + """Returns the datatype corresponding to a channel type and > > > > size""" > > > > + return _get_datatype(self.type, self.size) > > > > + > > > > > > > > class Swizzle: > > > > """Describes a swizzle operation. > > > > > > > > @@ -469,6 +473,49 @@ class Format: > > > > return channel > > > > > > > > return None > > > > > > > > + def datatype(self): > > > > + """Returns the datatype corresponding to a format's channel type > > > > and size""" > > > > + if self.layout == PACKED: > > > > + if self.block_size() == 8: > > > > + return 'uint8_t' > > > > + if self.block_size() == 16: > > > > + return 'uint16_t' > > > > + if self.block_size() == 32: > > > > + return 'uint32_t' > > > > + else: > > > > + assert False > > > > + else: > > > > + return _get_datatype(self.channel_type(), self.channel_size()) > > > > + > > > > +def _get_datatype(type, size): > > > > + if type == FLOAT: > > > > + if size == 32: > > > > + return 'float' > > > > + elif size == 16: > > > > + return 'uint16_t' > > > > + else: > > > > + assert False > > > > + elif type == UNSIGNED: > > > > + if size <= 8: > > > > + return 'uint8_t' > > > > + elif size <= 16: > > > > + return 'uint16_t' > > > > + elif size <= 32: > > > > + return 'uint32_t' > > > > + else: > > > > + assert False > > > > + elif type == SIGNED: > > > > + if size <= 8: > > > > + return 'int8_t' > > > > + elif size <= 16: > > > > + return 'int16_t' > > > > + elif size <= 32: > > > > + return 'int32_t' > > > > + else: > > > > + assert False > > > > + else: > > > > + assert False > > > > + > > > > > > > > def _parse_channels(fields, layout, colorspace, swizzle): > > > > channels = [] > > > > > > > > for field in fields: > > > > -- > > > > 1.9.1 > > > > > > > > _______________________________________________ > > > > mesa-dev mailing list > > > > mesa-dev@lists.freedesktop.org > > > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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