On Wed, Dec 31, 2014 at 8:04 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > ir_to_mesa does this - apparently we just forgot or something. > > Without this, we'll guess the wrong texture swizzle (XYZW for color > instead of XXX1 for depth) when doing precompiles. > > This cuts 26 shader recompiles in a time demo of "Counter Strike: > Global Offensive" (58 -> 32) on Sandybridge. Haswell still has 0 > recompiles. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87886 > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > ---
Nice work, Ken. Both are Reviewed-by: Matt Turner <matts...@gmail.com> I think this is a pretty good example of how important users' feedback is. We probably wouldn't have discovered this otherwise. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev