Hi, I am having difficulty in understanding why you implemented pipe_surface in st_atom_atomicbuf.c.
On Mon, Nov 17, 2014 at 2:24 AM, Aditya Avinash <adityaavina...@gmail.com> wrote: > Hi, > > On Sunday, November 16, 2014, Ilia Mirkin <imir...@alum.mit.edu> wrote: > >> The direction I went in was by adapting the shader resources interface >> for this. I believe it will be possible to use for >> shader_image_load_store as well. >> > > I asked some questions on mailing list about the implementation. I took > the same path as uniform buffers. But, I realized that it's not efficient > to do that. > > >> See https://github.com/imirkin/mesa/commits/atomic >> >> > The commits are similar to my previous patch. I was doing atomics similar > to uniform buffers, Now I was changing cso_context. > > >> I believe that makes a lot more sense than creating a special counter >> buffer type only to be used for this. pipe_surface has the requisite >> offset/etc options. > > > I thought of using uniform buffer data structure with certain flags which > differentiate between atomics, uniforms, index. Like a generic buffer. > > >> I feel like I've mentioned this before when you asked questions, but >> I'd highly recommend taking my work and improving on it (or at least >> understanding it). It's at the point where a driver can implement the >> backend logic, although some of the mesa/st bits are going to be >> subject to discussion (and need fixing, it messes up the DCE tgsi >> pass, so I just disabled it). >> >> On Thu, Nov 13, 2014 at 12:18 AM, adityaatluri <adityaavina...@gmail.com> >> wrote: >> > --- >> > src/gallium/include/pipe/p_context.h | 5 +++++ >> > src/gallium/include/pipe/p_defines.h | 7 ++++++- >> > src/gallium/include/pipe/p_state.h | 10 ++++++++++ >> > 3 files changed, 21 insertions(+), 1 deletion(-) >> > >> > diff --git a/src/gallium/include/pipe/p_context.h >> b/src/gallium/include/pipe/p_context.h >> > index af5674f..bf3be31 100644 >> > --- a/src/gallium/include/pipe/p_context.h >> > +++ b/src/gallium/include/pipe/p_context.h >> > @@ -44,6 +44,7 @@ struct pipe_blit_info; >> > struct pipe_box; >> > struct pipe_clip_state; >> > struct pipe_constant_buffer; >> > +struct pipe_counter_buffer; >> > struct pipe_depth_stencil_alpha_state; >> > struct pipe_draw_info; >> > struct pipe_fence_handle; >> > @@ -201,6 +202,10 @@ struct pipe_context { >> > uint shader, uint index, >> > struct pipe_constant_buffer *buf ); >> > >> > + void (*set_counter_buffer)( struct pipe_context *, >> > + uint shader, uint index, >> > + struct pipe_counter_buffer *buf ); >> > + >> > void (*set_framebuffer_state)( struct pipe_context *, >> > const struct pipe_framebuffer_state >> * ); >> > >> > diff --git a/src/gallium/include/pipe/p_defines.h >> b/src/gallium/include/pipe/p_defines.h >> > index 8c4e415..717ab6a 100644 >> > --- a/src/gallium/include/pipe/p_defines.h >> > +++ b/src/gallium/include/pipe/p_defines.h >> > @@ -341,6 +341,7 @@ enum pipe_flush_flags { >> > #define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers >> */ >> > #define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */ >> > #define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer >> */ >> > +#define PIPE_BIND_COUNTER_BUFFER (1 << 7) /* set_counter_buffer >> */ >> > #define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer >> */ >> > #define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* transfer_map */ >> > #define PIPE_BIND_TRANSFER_READ (1 << 10) /* transfer_map */ >> > @@ -572,6 +573,8 @@ enum pipe_cap { >> > PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE = 109, >> > PIPE_CAP_SAMPLER_VIEW_TARGET = 110, >> > PIPE_CAP_CLIP_HALFZ = 111, >> > + PIPE_CAP_USER_COUNTER_BUFFERS = 112, >> > + PIPE_CAP_COUNTER_BUFFER_OFFSET_ALIGNMENT = 113, >> > }; >> > >> > #define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0) >> > @@ -631,7 +634,9 @@ enum pipe_shader_cap >> > PIPE_SHADER_CAP_PREFERRED_IR, >> > PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED, >> > PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS, >> > - PIPE_SHADER_CAP_DOUBLES >> > + PIPE_SHADER_CAP_DOUBLES, >> > + PIPE_SHADER_CAP_MAX_COUNTER_BUFFER_SIZE, >> > + PIPE_SHADER_CAP_MAX_COUNTER_BUFFERS >> > }; >> > >> > /** >> > diff --git a/src/gallium/include/pipe/p_state.h >> b/src/gallium/include/pipe/p_state.h >> > index 43bc48b..49fae5d 100644 >> > --- a/src/gallium/include/pipe/p_state.h >> > +++ b/src/gallium/include/pipe/p_state.h >> > @@ -57,6 +57,7 @@ extern "C" { >> > #define PIPE_MAX_CLIP_PLANES 8 >> > #define PIPE_MAX_COLOR_BUFS 8 >> > #define PIPE_MAX_CONSTANT_BUFFERS 32 >> > +#define PIPE_MAX_COUNTER_BUFFERS 32 >> > #define PIPE_MAX_SAMPLERS 16 >> > #define PIPE_MAX_SHADER_INPUTS 32 >> > #define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, >> etc. */ >> > @@ -462,6 +463,15 @@ struct pipe_constant_buffer { >> > const void *user_buffer; /**< pointer to a user buffer if buffer >> == NULL */ >> > }; >> > >> > +/** >> > + * A Counter buffer. A new buffer is set everytime a variable with >> > + * atomic_uint is defined. >> > + */ >> > +struct pipe_counter_buffer{ >> > + struct pipe_resource *buffer; /**< The actual buffer */ >> > + unsigned buffer_offset; /**< The offset to start of data in buffer >> in bytes */ >> > + const void *user_buffer; /**< The buffer which is created by the >> compiler */ >> > +}; >> > >> > /** >> > * A stream output target. The structure specifies the range vertices >> can >> > -- >> > 1.9.1 >> > >> > _______________________________________________ >> > mesa-dev mailing list >> > mesa-dev@lists.freedesktop.org >> > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >> > > > -- > Regards, > > *Aditya Atluri,* > > *USA.* > > > -- Regards, *Aditya Atluri,* *USA.*
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