On Wed, Oct 29, 2014 at 1:10 PM, Matt Turner <matts...@gmail.com> wrote: > Most prominently helps Natural Selection 2, which has a surprising > number shaders that do very complicated things before drawing black. > > instructions in affected programs: 23824 -> 19570 (-17.86%) > --- > .../dri/i965/brw_fs_dead_code_eliminate.cpp | 23 > +++++++++++++++++++--- > 1 file changed, 20 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp > b/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp > index 9cf8d89..414c4a0 100644 > --- a/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp > +++ b/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp > @@ -43,15 +43,16 @@ fs_visitor::dead_code_eliminate() > > int num_vars = live_intervals->num_vars; > BITSET_WORD *live = ralloc_array(NULL, BITSET_WORD, > BITSET_WORDS(num_vars)); > + BITSET_WORD *flag_live = ralloc_array(NULL, BITSET_WORD, 1); > > foreach_block (block, cfg) { > memcpy(live, live_intervals->block_data[block->num].liveout, > sizeof(BITSET_WORD) * BITSET_WORDS(num_vars)); > + memcpy(flag_live, live_intervals->block_data[block->num].flag_liveout, > + sizeof(BITSET_WORD)); > > foreach_inst_in_block_reverse(fs_inst, inst, block) { > - if (inst->dst.file == GRF && > - !inst->has_side_effects() && > - !inst->writes_flag()) { > + if (inst->dst.file == GRF && !inst->has_side_effects()) { > bool result_live = false; > > if (inst->regs_written == 1) { > @@ -76,6 +77,13 @@ fs_visitor::dead_code_eliminate() > } > } > > + if (inst->dst.is_null() && inst->writes_flag()) { > + if (!BITSET_TEST(flag_live, inst->flag_subreg)) { > + inst->opcode = BRW_OPCODE_NOP;
progress = true; > + continue; > + } > + } > + > if (inst->dst.file == GRF) { > if (!inst->is_partial_write()) { > int var = live_intervals->var_from_reg(&inst->dst); _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev