Most prominently helps Natural Selection 2, which has a surprising number shaders that do very complicated things before drawing black.
instructions in affected programs: 23824 -> 19570 (-17.86%) --- .../dri/i965/brw_fs_dead_code_eliminate.cpp | 23 +++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp b/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp index 9cf8d89..414c4a0 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_dead_code_eliminate.cpp @@ -43,15 +43,16 @@ fs_visitor::dead_code_eliminate() int num_vars = live_intervals->num_vars; BITSET_WORD *live = ralloc_array(NULL, BITSET_WORD, BITSET_WORDS(num_vars)); + BITSET_WORD *flag_live = ralloc_array(NULL, BITSET_WORD, 1); foreach_block (block, cfg) { memcpy(live, live_intervals->block_data[block->num].liveout, sizeof(BITSET_WORD) * BITSET_WORDS(num_vars)); + memcpy(flag_live, live_intervals->block_data[block->num].flag_liveout, + sizeof(BITSET_WORD)); foreach_inst_in_block_reverse(fs_inst, inst, block) { - if (inst->dst.file == GRF && - !inst->has_side_effects() && - !inst->writes_flag()) { + if (inst->dst.file == GRF && !inst->has_side_effects()) { bool result_live = false; if (inst->regs_written == 1) { @@ -76,6 +77,13 @@ fs_visitor::dead_code_eliminate() } } + if (inst->dst.is_null() && inst->writes_flag()) { + if (!BITSET_TEST(flag_live, inst->flag_subreg)) { + inst->opcode = BRW_OPCODE_NOP; + continue; + } + } + if (inst->dst.file == GRF) { if (!inst->is_partial_write()) { int var = live_intervals->var_from_reg(&inst->dst); @@ -85,6 +93,10 @@ fs_visitor::dead_code_eliminate() } } + if (inst->writes_flag()) { + BITSET_CLEAR(flag_live, inst->flag_subreg); + } + for (int i = 0; i < inst->sources; i++) { if (inst->src[i].file == GRF) { int var = live_intervals->var_from_reg(&inst->src[i]); @@ -94,10 +106,15 @@ fs_visitor::dead_code_eliminate() } } } + + if (inst->reads_flag()) { + BITSET_SET(flag_live, inst->flag_subreg); + } } } ralloc_free(live); + ralloc_free(flag_live); if (progress) { foreach_block_and_inst_safe (block, backend_instruction, inst, cfg) { -- 2.0.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev