https://bugs.freedesktop.org/show_bug.cgi?id=84566
--- Comment #26 from Jason Ekstrand <ja...@jlekstrand.net> --- (In reply to Iago Toral from comment #24) > Jason, what do you think we should do for GL_COLOR_INDEX + GL_BITMAP? > > Currently this is handled as a special case in the texstore.c ubyte path > (store_ubyte_texture), specifically, the special case handles extracting > indexed color data so that the incoming pixels can be represented as an RGBA > image, then do the conversion from RGBA to dst normally. > > We do not have a Mesa format for this combination. > > I think we have two options: > 1) I guess we could create a mesa_format, detect this case specifically in > the master function and handle it there. > 2) The other option would be to let clients deal with it. That would involve > letting them transform it to RGBA before they call the master function. > > What do you think? Option 2. Mesa internally hasn't supported color index in a long time, let's not add it back. -- You are receiving this mail because: You are the QA Contact for the bug.
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