https://bugs.freedesktop.org/show_bug.cgi?id=84570

--- Comment #3 from Tapani Pälli <lem...@gmail.com> ---
For Intel, you can try to run game with environment variable 'INTEL_DEBUG=perf'
to see some hints what might be going on, as example you can see if shader
recompilation happens and lots of other useful information. A log output from
that and apitrace would be the most ideal to start debugging this.

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