https://bugs.freedesktop.org/show_bug.cgi?id=84570
Bug ID: 84570 Summary: Borderlands 2: Framerate drops dramatically with dynamic lighting activated Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core Assignee: mesa-dev@lists.freedesktop.org Reporter: k...@dev.carbon-project.org Running Borderlands 2 with the option "DynamicLights" set to true, causes constant frame rate drops (GALLIUM_HUD=fps shows ~30 as the usual lower end, when there are many new objects, it drops to single digit numbers), when new objects come into the visible area, ie. you see a new enemy or a team mate is running into your LOS. After a second or so, you're back to ~40-60 FPS. I'm seeing this on (Debian testing as a base): GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1) Mesa: Git:master/5ccdc23a86 libdrm: Git:master/00847fa48b LLVM: SVN:trunk/r218506 (3.6 devel) X.Org: 2:1.16.1-1 Linux: Git:~agdf5/linux:drm-next-3.17-rebased-on-fixes:fa78380797 (calls itself 3.16-rc6) Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/> > 9e05820da42549ce9c89d147cf1f8e19 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_ce.bin > c8bab593090fc54f239c8d7596c8d846 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_mc.bin > 3618dbb955d8a84970e262bb2e6d2a16 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_me.bin > c000b0fc9ff6582145f66504b0ec9597 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_mec.bin > 0643ad24b3beff2214cce533e094c1b7 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_pfp.bin > ba6054b7d78184a74602fd81607e1386 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_rlc.bin > 11288f635737331b69de9ee82fe04898 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_sdma.bin > 284429675a5560e0fad42aa982965fc2 > /lib/firmware/updates/3.16.0-rc6-citadel/radeon/hawaii_smc.bin libclc: Git:master/5b48f170c8 DDX: Git:master/fbf575cb01 + Patch from <http://lists.x.org/archives/xorg-driver-ati/2014-August/026534.html> But according to Aspyr (the developer of the Linux port), this is also a problem with the Intel driver (see <http://steamcommunity.com/app/49520/discussions/0/616189106749909144/#c616189742697847998>), therefore I selected Mesa Core as the component. Let me know, if you need anything else to debug this. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev