~0 is 0xFFFFFFFF, which only covers the first 32 bits. We need all 64. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_blorp.cpp | 2 +- src/mesa/drivers/dri/i965/brw_state_cache.c | 2 +- src/mesa/drivers/dri/i965/brw_state_upload.c | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-)
I think Jordan/Paul fixed this with macros, but we reverted that patch. This fixes it in the minimal way; we can think about adding macros later. diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp index 2c00bce..20ce7b7 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp @@ -276,7 +276,7 @@ retry: /* We've smashed all state compared to what the normal 3D pipeline * rendering tracks for GL. */ - brw->state.dirty.brw = ~0; + brw->state.dirty.brw = ~0ull; brw->state.dirty.cache = ~0; brw->no_depth_or_stencil = false; brw->ib.type = -1; diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 882d131..62e03b1 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -379,7 +379,7 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) * any offsets leftover in brw_context will no longer be valid. */ brw->state.dirty.mesa |= ~0; - brw->state.dirty.brw |= ~0; + brw->state.dirty.brw |= ~0ull; brw->state.dirty.cache |= ~0; intel_batchbuffer_flush(brw); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index e124ce4..9e3cfb8 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -388,7 +388,7 @@ void brw_init_state( struct brw_context *brw ) brw_upload_initial_gpu_state(brw); brw->state.dirty.mesa = ~0; - brw->state.dirty.brw = ~0; + brw->state.dirty.brw = ~0ull; /* Make sure that brw->state.dirty.brw has enough bits to hold all possible * dirty flags. @@ -575,7 +575,7 @@ void brw_upload_state(struct brw_context *brw) if (0) { /* Always re-emit all state. */ state->mesa |= ~0; - state->brw |= ~0; + state->brw |= ~0ull; state->cache |= ~0; } -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev