The disguise of cubemap's layeredness is insufficient to trip up this code :) They still get their NumLayers set, and the resources still have an array size. Perhaps there's a scenario I'm not considering?
On Wed, Sep 24, 2014 at 5:23 AM, Marek Olšák <mar...@gmail.com> wrote: > Maybe something similar also needs to be done for cubemaps, because > they are just layered textures in disguise? > > Marek > > On Wed, Sep 24, 2014 at 7:01 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> For 3d textures, NumLayers is set to 1, which is not what we want. This >> fixes the newly added gl-layer-render-storage test (which constructs >> immutable 3d textures). Fixes regression introduced in d82bd7eb060. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84145 >> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >> --- >> src/mesa/state_tracker/st_atom_texture.c | 2 +- >> src/mesa/state_tracker/st_cb_fbo.c | 3 ++- >> src/mesa/state_tracker/st_texture.c | 3 ++- >> 3 files changed, 5 insertions(+), 3 deletions(-) >> >> diff --git a/src/mesa/state_tracker/st_atom_texture.c >> b/src/mesa/state_tracker/st_atom_texture.c >> index ed9a444..19072ae 100644 >> --- a/src/mesa/state_tracker/st_atom_texture.c >> +++ b/src/mesa/state_tracker/st_atom_texture.c >> @@ -223,7 +223,7 @@ static unsigned last_level(struct st_texture_object >> *stObj) >> >> static unsigned last_layer(struct st_texture_object *stObj) >> { >> - if (stObj->base.Immutable) >> + if (stObj->base.Immutable && stObj->pt->array_size > 1) >> return MIN2(stObj->base.MinLayer + stObj->base.NumLayers - 1, >> stObj->pt->array_size - 1); >> return stObj->pt->array_size - 1; >> diff --git a/src/mesa/state_tracker/st_cb_fbo.c >> b/src/mesa/state_tracker/st_cb_fbo.c >> index 470ab27..7b6a444 100644 >> --- a/src/mesa/state_tracker/st_cb_fbo.c >> +++ b/src/mesa/state_tracker/st_cb_fbo.c >> @@ -451,7 +451,8 @@ st_update_renderbuffer_surface(struct st_context *st, >> } >> >> /* Adjust for texture views */ >> - if (strb->is_rtt) { >> + if (strb->is_rtt && resource->array_size > 1 && >> + strb->Base.TexImage->TexObject->Immutable) { >> struct gl_texture_object *tex = strb->Base.TexImage->TexObject; >> first_layer += tex->MinLayer; >> if (!strb->rtt_layered) >> diff --git a/src/mesa/state_tracker/st_texture.c >> b/src/mesa/state_tracker/st_texture.c >> index c84aa45..2cd95ec 100644 >> --- a/src/mesa/state_tracker/st_texture.c >> +++ b/src/mesa/state_tracker/st_texture.c >> @@ -263,7 +263,8 @@ st_texture_image_map(struct st_context *st, struct >> st_texture_image *stImage, >> if (stObj->base.Immutable) { >> level += stObj->base.MinLevel; >> z += stObj->base.MinLayer; >> - d = MIN2(d, stObj->base.NumLayers); >> + if (stObj->pt->array_size > 1) >> + d = MIN2(d, stObj->base.NumLayers); >> } >> >> z += stImage->base.Face; >> -- >> 1.8.5.5 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev