On Thu, Sep 18, 2014 at 11:50 PM, Samuel Iglesias Gonsálvez <sigles...@igalia.com> wrote: > On Thu, 2014-09-18 at 16:05 -0700, Jordan Justen wrote: >> On Thu, Aug 14, 2014 at 4:12 AM, Iago Toral Quiroga <ito...@igalia.com> >> wrote: >> > From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> >> > >> > + this->xfb_output = src_reg(this, >> > + glsl_type::uint_type, >> > + linked_xfb_info->NumOutputs * >> > + c->gp->program.VerticesOut); >> > + this->xfb_output_offset = src_reg(this, glsl_type::uint_type); >> > + emit(MOV(dst_reg(this->xfb_output_offset), src_reg(0u))); >> > + /* Create a virtual register to hold destination indices in SOL */ >> > + this->destination_indices = src_reg(this, glsl_type::uvec4_type); >> > + /* Create a virtual register to hold temporal values in SOL */ >> > + this->sol_temp = src_reg(this, glsl_type::uvec4_type); >> >> What is the duration of liveness for sol_temp? >> >> Would it be better to generate a new temp in each function to help out >> register allocation? >> > > Yes, it is better. I have made this change: create a new temp virtual > register in every place it is needed (emit_thread_end(), xfb_write(), > xfb_program()).
Cool. Add Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> for this patch, and: i965/gen6/gs: Avoid buffering transform feedback varyings twice. i965/gen6/gs: Fix binding table clash between TF surfaces and textures. i965/gen6/gs: Enable transform feedback support in geometry shaders i965/gen6/gs: upload ubo and pull constants surfaces. i965/gen6/gs: Use a specific implementation of geometry shaders for gen6. i965/gen6: enable GLSL 1.50 and OpenGL 3.2 That is the rest of the series, right? Thank you both for all the great work on this series! -Jordan _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev