According to the GLSL 1.40 spec, section 5.7 Structure and Array Operations:
"Array elements are accessed using an expression whose type is int or uint." --- src/glsl/lower_variable_index_to_cond_assign.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp b/src/glsl/lower_variable_index_to_cond_assign.cpp index 7c5d80f..d878cb0 100644 --- a/src/glsl/lower_variable_index_to_cond_assign.cpp +++ b/src/glsl/lower_variable_index_to_cond_assign.cpp @@ -76,7 +76,7 @@ compare_index_block(exec_list *instructions, ir_variable *index, ir_rvalue *broadcast_index = new(mem_ctx) ir_dereference_variable(index); assert(index->type->is_scalar()); - assert(index->type->base_type == GLSL_TYPE_INT); + assert(index->type->base_type == GLSL_TYPE_INT || index->type->base_type == GLSL_TYPE_UINT); assert(components >= 1 && components <= 4); if (components > 1) { -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev