According to the GLSL 1.40 spec, section 5.7 Structure and Array Operations:

"Array elements are accessed using an expression whose type is int or uint."
---
 src/glsl/lower_variable_index_to_cond_assign.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp 
b/src/glsl/lower_variable_index_to_cond_assign.cpp
index 7c5d80f..d878cb0 100644
--- a/src/glsl/lower_variable_index_to_cond_assign.cpp
+++ b/src/glsl/lower_variable_index_to_cond_assign.cpp
@@ -76,7 +76,7 @@ compare_index_block(exec_list *instructions, ir_variable 
*index,
    ir_rvalue *broadcast_index = new(mem_ctx) ir_dereference_variable(index);
 
    assert(index->type->is_scalar());
-   assert(index->type->base_type == GLSL_TYPE_INT);
+   assert(index->type->base_type == GLSL_TYPE_INT || index->type->base_type == 
GLSL_TYPE_UINT);
    assert(components >= 1 && components <= 4);
 
    if (components > 1) {
-- 
2.1.0

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