On 16.08.2014 09:12, Connor Abbott wrote:
> I know what you might be thinking right now. "Wait, *another* IR? Don't
> we already have like 5 of those, not counting all the driver-specific
> ones? Isn't this stuff complicated enough already?" Well, there are some
> pretty good reasons to start afresh (again...). In the years we've been
> using GLSL IR, we've come to realize that, in fact, it's not what we
> want *at all* to do optimizations on.

Did you evaluate using LLVM IR instead of inventing yet another one?


-- 
Earthling Michel Dänzer            |                  http://www.amd.com
Libre software enthusiast          |                Mesa and X developer
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