I disagree. The assertion is doing sanity checking on all the buffer
masks for buffer index > 0.
-Brian
On 08/10/2014 10:55 PM, Popov, Pavel E wrote:
I also suggest removing the assertion "ASSERT(_mesa_bitcount(destMask[buf]) ==
1);". It's no longer needed with this patch.
- Pavel
-----Original Message-----
From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf Of
Brian Paul
Sent: Monday, August 11, 2014 5:51 AM
To: Roland Scheidegger; mesa-dev@lists.freedesktop.org
Cc: 10.2
Subject: Re: [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()
On 08/08/2014 07:43 PM, Roland Scheidegger wrote:
Am 08.08.2014 23:20, schrieb Brian Paul:
Fixes failed assertion when _mesa_update_draw_buffers() was called
with GL_DRAW_BUFFER == GL_FRONT_AND_BACK. The piglit gl30basic hit
this.
Cc: "10.2" <mesa-sta...@lists.freedesktop.org>
---
src/mesa/main/buffers.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index
b13a7af..6b4fac9 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -494,10 +494,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const
GLenum *buffers,
}
/*
- * If n==1, destMask[0] may have up to four bits set.
+ * destMask[0] may have up to four bits set
+ * (ex: glDrawBuffer(GL_FRONT_AND_BACK)).
* Otherwise, destMask[x] can only have one bit set.
*/
- if (n == 1) {
+ if (_mesa_bitcount(destMask[0]) > 1) {
GLuint count = 0, destMask0 = destMask[0];
while (destMask0) {
GLint bufIndex = ffs(destMask0) - 1;
Hmm I don't understand how that could fail. Either you have a winsys
fbo, in which case n has to be 1, or you have a user fbo, in which
case you can only have the single color_buffer_x bits.
What am I missing here?
It happened when called from _mesa_update_draw_buffers() where n =
MaxDrawBuffers (8) and the user had previously called
glDrawBuffer(GL_FRONT_AND_BACK). This could only happen during a
MakeCurrent() operation.
-Brian
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