This initial commit puts all of the RGB <-> sRGB conversion functions in one place.
Signed-off-by: Jason Ekstrand <jason.ekstr...@intel.com> --- src/mesa/Makefile.sources | 1 + src/mesa/main/format_pack.c | 102 ++++++++++++++------------------------- src/mesa/main/format_unpack.c | 69 ++++++++------------------ src/mesa/main/format_unpack.h | 3 -- src/mesa/main/format_utils.c | 56 +++++++++++++++++++++ src/mesa/main/format_utils.h | 68 ++++++++++++++++++++++++++ src/mesa/main/texcompress_etc.c | 20 ++++---- src/mesa/main/texcompress_s3tc.c | 26 +++++----- 8 files changed, 204 insertions(+), 141 deletions(-) create mode 100644 src/mesa/main/format_utils.c create mode 100644 src/mesa/main/format_utils.h diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources index f4904fb..a261113 100644 --- a/src/mesa/Makefile.sources +++ b/src/mesa/Makefile.sources @@ -48,6 +48,7 @@ MAIN_FILES = \ $(SRCDIR)main/formats.c \ $(SRCDIR)main/format_pack.c \ $(SRCDIR)main/format_unpack.c \ + $(SRCDIR)main/format_utils.c \ $(SRCDIR)main/framebuffer.c \ $(SRCDIR)main/get.c \ $(SRCDIR)main/genmipmap.c \ diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c index 6b28592..fb3feb5 100644 --- a/src/mesa/main/format_pack.c +++ b/src/mesa/main/format_pack.c @@ -38,6 +38,7 @@ #include "colormac.h" #include "format_pack.h" +#include "format_utils.h" #include "macros.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" @@ -58,39 +59,6 @@ typedef void (*pack_float_rgba_row_func)(GLuint n, const GLfloat src[][4], void *dst); - -static inline GLfloat -linear_to_srgb(GLfloat cl) -{ - if (cl < 0.0f) - return 0.0f; - else if (cl < 0.0031308f) - return 12.92f * cl; - else if (cl < 1.0f) - return 1.055f * powf(cl, 0.41666f) - 0.055f; - else - return 1.0f; -} - - -static inline GLubyte -linear_float_to_srgb_ubyte(GLfloat cl) -{ - GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl)); - return res; -} - - -static inline GLubyte -linear_ubyte_to_srgb_ubyte(GLubyte cl) -{ - GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl / 255.0f)); - return res; -} - - - - /* * MESA_FORMAT_A8B8G8R8_UNORM */ @@ -1043,18 +1011,18 @@ static void pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - d[2] = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - d[1] = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - d[0] = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + d[2] = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); + d[1] = _mesa_linear_ubyte_to_srgb_ubyte(src[GCOMP]); + d[0] = _mesa_linear_ubyte_to_srgb_ubyte(src[BCOMP]); } static void pack_float_BGR_SRGB8(const GLfloat src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - d[2] = linear_float_to_srgb_ubyte(src[RCOMP]); - d[1] = linear_float_to_srgb_ubyte(src[GCOMP]); - d[0] = linear_float_to_srgb_ubyte(src[BCOMP]); + d[2] = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + d[1] = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + d[0] = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); } @@ -1064,9 +1032,9 @@ static void pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte g = _mesa_linear_ubyte_to_srgb_ubyte(src[GCOMP]); + GLubyte b = _mesa_linear_ubyte_to_srgb_ubyte(src[BCOMP]); *d = PACK_COLOR_8888(r, g, b, src[ACOMP]); } @@ -1075,9 +1043,9 @@ pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + g = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + b = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(r, g, b, a); } @@ -1089,9 +1057,9 @@ static void pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte g = _mesa_linear_ubyte_to_srgb_ubyte(src[GCOMP]); + GLubyte b = _mesa_linear_ubyte_to_srgb_ubyte(src[BCOMP]); *d = PACK_COLOR_8888(src[ACOMP], r, g, b); } @@ -1100,9 +1068,9 @@ pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + g = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + b = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(a, r, g, b); } @@ -1114,9 +1082,9 @@ static void pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); - GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + GLubyte r = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte g = _mesa_linear_ubyte_to_srgb_ubyte(src[GCOMP]); + GLubyte b = _mesa_linear_ubyte_to_srgb_ubyte(src[BCOMP]); *d = PACK_COLOR_8888(src[ACOMP], b, g, r); } @@ -1125,9 +1093,9 @@ pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r, g, b, a; - r = linear_float_to_srgb_ubyte(src[RCOMP]); - g = linear_float_to_srgb_ubyte(src[GCOMP]); - b = linear_float_to_srgb_ubyte(src[BCOMP]); + r = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + g = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + b = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_8888(a, b, g, r); } @@ -1139,14 +1107,14 @@ static void pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - *d = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + *d = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); } static void pack_float_L_SRGB8(const GLfloat src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); - GLubyte l = linear_float_to_srgb_ubyte(src[RCOMP]); + GLubyte l = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); *d = l; } @@ -1157,7 +1125,7 @@ static void pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst) { GLushort *d = ((GLushort *) dst); - GLubyte l = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte l = _mesa_linear_ubyte_to_srgb_ubyte(src[RCOMP]); *d = PACK_COLOR_88(src[ACOMP], l); } @@ -1165,7 +1133,7 @@ static void pack_float_L8A8_SRGB(const GLfloat src[4], void *dst) { GLushort *d = ((GLushort *) dst); - GLubyte a, l = linear_float_to_srgb_ubyte(src[RCOMP]); + GLubyte a, l = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); *d = PACK_COLOR_88(a, l); } @@ -1742,9 +1710,9 @@ static void pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = (GLuint *) dst; - GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]); + GLubyte r = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + GLubyte g = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + GLubyte b = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); *d = PACK_COLOR_8888(127, b, g, r); } @@ -1892,9 +1860,9 @@ static void pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst) { GLuint *d = (GLuint *) dst; - GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]); - GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]); + GLubyte r = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[RCOMP])); + GLubyte g = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[GCOMP])); + GLubyte b = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(src[BCOMP])); *d = PACK_COLOR_8888(127, r, g, b); } diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index ad5ea4c..cc1f863 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -26,6 +26,7 @@ #include "colormac.h" #include "format_unpack.h" #include "macros.h" +#include "format_utils.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" @@ -53,34 +54,6 @@ struct z32f_x24s8 #define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) ) -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -GLfloat -_mesa_nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - /**********************************************************************/ /* Unpack, returning GLfloat colors */ /**********************************************************************/ @@ -763,9 +736,9 @@ unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n) const GLubyte *s = (const GLubyte *) src; GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]); - dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]); - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float(s[i*3+2]); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float(s[i*3+1]); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float(s[i*3+0]); dst[i][ACOMP] = 1.0F; } } @@ -776,9 +749,9 @@ unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 24) ); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 8) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */ } } @@ -789,9 +762,9 @@ unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -802,9 +775,9 @@ unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -817,7 +790,7 @@ unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float(s[i]); dst[i][ACOMP] = 1.0F; } } @@ -830,7 +803,7 @@ unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float(s[i] & 0xff); dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */ } } @@ -2124,9 +2097,9 @@ unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -2319,9 +2292,9 @@ unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_srgb_ubyte_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = 1.0F; } } diff --git a/src/mesa/main/format_unpack.h b/src/mesa/main/format_unpack.h index 51f97df..eba3c66 100644 --- a/src/mesa/main/format_unpack.h +++ b/src/mesa/main/format_unpack.h @@ -25,9 +25,6 @@ #ifndef FORMAT_UNPACK_H #define FORMAT_UNPACK_H -extern GLfloat -_mesa_nonlinear_to_linear(GLubyte cs8); - extern void _mesa_unpack_rgba_row(mesa_format format, GLuint n, const void *src, GLfloat dst[][4]); diff --git a/src/mesa/main/format_utils.c b/src/mesa/main/format_utils.c new file mode 100644 index 0000000..241c158 --- /dev/null +++ b/src/mesa/main/format_utils.c @@ -0,0 +1,56 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2014 Intel Corporation All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "format_utils.h" +#include "glformats.h" + +uint8_t +_mesa_linear_ubyte_to_srgb_ubyte(uint8_t cl) +{ + static uint8_t lut[256]; + static bool loaded = false; + int i; + + if (!loaded) { + for (i = 0; i < 256; ++i) + lut[i] = FLOAT_TO_UBYTE(_mesa_linear_to_srgb(UBYTE_TO_FLOAT(i))); + } + + return lut[cl]; +} + +float +_mesa_srgb_ubyte_to_linear_float(uint8_t cl) +{ + static float lut[256]; + static bool loaded = false; + int i; + + if (!loaded) { + for (i = 0; i < 256; ++i) + lut[i] = _mesa_srgb_to_linear(UBYTE_TO_FLOAT(i)); + } + + return lut[cl]; +} diff --git a/src/mesa/main/format_utils.h b/src/mesa/main/format_utils.h new file mode 100644 index 0000000..6af3aa5 --- /dev/null +++ b/src/mesa/main/format_utils.h @@ -0,0 +1,68 @@ +/** + * \file format_utils.h + * A collection of format conversion utility functions. + */ + +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2014 Intel Corporation All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef FORMAT_UTILS_H +#define FORMAT_UTILS_H + +#include "macros.h" + +/* RGB to sRGB conversion functions */ + +static inline float +_mesa_linear_to_srgb(float cl) +{ + if (cl < 0.0f) + return 0.0f; + else if (cl < 0.0031308f) + return 12.92f * cl; + else if (cl < 1.0f) + return 1.055f * powf(cl, 0.41666f) - 0.055f; + else + return 1.0f; +} + +uint8_t _mesa_linear_ubyte_to_srgb_ubyte(uint8_t cl); + +static inline float +_mesa_srgb_to_linear(float cs) +{ + if (cs < 0.0f) + return 0.0f; + else if (cs < 0.004045) + return cs / 12.92f; + else if (cs < 1.0f) + return pow((cs + 0.055) / 1.055, 2.4); + else + return 1.0f; +} + +float _mesa_srgb_ubyte_to_linear_float(uint8_t cl); + +#endif diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c index ae973b0..6ac516f 100644 --- a/src/mesa/main/texcompress_etc.c +++ b/src/mesa/main/texcompress_etc.c @@ -42,7 +42,7 @@ #include "texcompress_etc.h" #include "texstore.h" #include "macros.h" -#include "format_unpack.h" +#include "format_utils.h" struct etc2_block { @@ -1307,9 +1307,9 @@ fetch_etc2_srgb8(const GLubyte *map, etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst, false /* punchthrough_alpha */); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[0]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[1]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[2]); texel[ACOMP] = 1.0f; } @@ -1345,9 +1345,9 @@ fetch_etc2_srgb8_alpha8_eac(const GLubyte *map, etc2_rgba8_parse_block(&block, src); etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[0]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[1]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[2]); texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]); } @@ -1473,9 +1473,9 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map, true /* punchthrough alpha */); etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst, true /* punchthrough alpha */); - texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]); - texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]); - texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[0]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[1]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(dst[2]); texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]); } diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 894c46d..97c8b8c 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -43,7 +43,7 @@ #include "texcompress.h" #include "texcompress_s3tc.h" #include "texstore.h" -#include "format_unpack.h" +#include "format_utils.h" #if defined(_WIN32) || defined(WIN32) @@ -419,9 +419,9 @@ fetch_srgb_dxt1(const GLubyte *map, if (fetch_ext_rgb_dxt1) { GLubyte tex[4]; fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[RCOMP]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[GCOMP]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -436,9 +436,9 @@ fetch_srgba_dxt1(const GLubyte *map, if (fetch_ext_rgba_dxt1) { GLubyte tex[4]; fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[RCOMP]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[GCOMP]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -453,9 +453,9 @@ fetch_srgba_dxt3(const GLubyte *map, if (fetch_ext_rgba_dxt3) { GLubyte tex[4]; fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[RCOMP]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[GCOMP]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { @@ -470,9 +470,9 @@ fetch_srgba_dxt5(const GLubyte *map, if (fetch_ext_rgba_dxt5) { GLubyte tex[4]; fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); - texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]); - texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]); - texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]); + texel[RCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[RCOMP]); + texel[GCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[GCOMP]); + texel[BCOMP] = _mesa_srgb_ubyte_to_linear_float(tex[BCOMP]); texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); } else { -- 2.0.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev