On 04/23/2014 07:55 AM, jfons...@vmware.com wrote:
From: José Fonseca <jfons...@vmware.com>

This prevents buffer overflow w/ llvmpipe when running piglit

   bin/gl-3.2-layered-rendering-clear-color-all-types 1d_array single_level 
-fbo -auto

v2: Compute the framebuffer size as the minimum size, as pointed out by
Brian;  compacted code;  ran piglit quick test list (with no
regressions.)
---
  src/mesa/state_tracker/st_atom_framebuffer.c | 33 ++++++++++++++++++++++++++--
  1 file changed, 31 insertions(+), 2 deletions(-)

diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c 
b/src/mesa/state_tracker/st_atom_framebuffer.c
index 4c4f839..f395ec7 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -31,6 +31,8 @@
    *   Brian Paul
    */

+#include <limits.h>
+
  #include "st_context.h"
  #include "st_atom.h"
  #include "st_cb_bitmap.h"
@@ -44,6 +46,24 @@


  /**
+ * Update framebuffer size.
+ *
+ * framebuffer->width should match fb->Weight, but for PIPE_TEXTURE_1D_ARRAY

"fb->Width"


+ * textures fb->Height has the number of layers, and not the surface height.
+ */

The comment seems a bit disconnected from the code. update_framebuffer_size() is used to find the size which is the min of the attached surfaces. The comment about 1D array textures doesn't seem to matter in the code. That just seems a little confusing.


+static void
+update_framebuffer_size(struct pipe_framebuffer_state *framebuffer,
+                        struct pipe_surface *surface)
+{
+   assert(surface);
+   assert(surface->width  < UINT_MAX);
+   assert(surface->height < UINT_MAX);
+   framebuffer->width  = MIN2(framebuffer->width,  surface->width);
+   framebuffer->height = MIN2(framebuffer->height, surface->height);
+}
+
+
+/**
   * Update framebuffer state (color, depth, stencil, etc. buffers)
   */
  static void
@@ -57,11 +77,12 @@ update_framebuffer_state( struct st_context *st )
     st_flush_bitmap_cache(st);

     st->state.fb_orientation = st_fb_orientation(fb);
-   framebuffer->width = fb->Width;
-   framebuffer->height = fb->Height;

     /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/

+   framebuffer->width  = UINT_MAX;
+   framebuffer->height = UINT_MAX;
+
     /* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
      * to determine which surfaces to draw to
      */
@@ -81,6 +102,7 @@ update_framebuffer_state( struct st_context *st )

           if (strb->surface) {
              pipe_surface_reference(&framebuffer->cbufs[i], strb->surface);
+            update_framebuffer_size(framebuffer, strb->surface);
           }
           strb->defined = GL_TRUE; /* we'll be drawing something */
        }
@@ -100,12 +122,14 @@ update_framebuffer_state( struct st_context *st )
           st_update_renderbuffer_surface(st, strb);
        }
        pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
+      update_framebuffer_size(framebuffer, strb->surface);
     }
     else {
        strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
        if (strb) {
           assert(strb->surface);
           pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
+         update_framebuffer_size(framebuffer, strb->surface);
        }
        else
           pipe_surface_reference(&framebuffer->zsbuf, NULL);
@@ -122,6 +146,11 @@ update_framebuffer_state( struct st_context *st )
     }
  #endif

+   /* _mesa_test_framebuffer_completeness refuses framebuffers with no
+    * attachments, so this should never happen. */

Close */ on next line.


+   assert(framebuffer->width  != UINT_MAX);
+   assert(framebuffer->height != UINT_MAX);
+
     cso_set_framebuffer(st->cso_context, framebuffer);
  }



Otherwise, Reviewed-by: Brian Paul <bri...@vmware.com>

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to