On 03/27/2014 02:40 PM, Ian Romanick wrote: > This final series finishes up GL_ARB_separate_shader_objects for desktop > OpenGL, and it implements GL_EXT_separate_shader_objects for OpenGL ES. > It also removes GL_EXT_separate_shader_objects from desktop OpenGL. > Note that the two EXT extensions are completely different. > > Currently none of the piglit tests exercise SSO on OpenGL ES, so I don't > plan to push the last two patches until there are some ES tests.
Patches 1-4 are: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> I haven't gotten around to reviewing the bulk of this yet, sorry.
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