On 03/27/2014 02:40 PM, Ian Romanick wrote:
> This final series finishes up GL_ARB_separate_shader_objects for desktop
> OpenGL, and it implements GL_EXT_separate_shader_objects for OpenGL ES.
> It also removes GL_EXT_separate_shader_objects from desktop OpenGL.
> Note that the two EXT extensions are completely different.
> 
> Currently none of the piglit tests exercise SSO on OpenGL ES, so I don't
> plan to push the last two patches until there are some ES tests.

Patches 1-4 are:
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

I haven't gotten around to reviewing the bulk of this yet, sorry.


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