Ian Romanick <i...@freedesktop.org> writes:

> This final series finishes up GL_ARB_separate_shader_objects for desktop
> OpenGL, and it implements GL_EXT_separate_shader_objects for OpenGL ES.
> It also removes GL_EXT_separate_shader_objects from desktop OpenGL.
> Note that the two EXT extensions are completely different.
>
> Currently none of the piglit tests exercise SSO on OpenGL ES, so I don't
> plan to push the last two patches until there are some ES tests.

I have a question in the middle of the series that I think will be
significant for how the last half works, so I'll wait on reviewing until
figuring that out.  I'm not a fan of the unit test -- it looks like a
lot of code and formalizing of interfaces for something that would be
caught by piglit tests anyway.

Patches 2, 3, 8, 10 are:

Reviewed-by: Eric Anholt <e...@anholt.net>

Attachment: pgptuaRYUiotM.pgp
Description: PGP signature

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to