On 04/08/2014 01:56 PM, Kenneth Graunke wrote: > The "new" fragment shader backend has never supported the necessary > color conversion code for this to work. We began using the new backend > in Mesa 7.10 for GLSL (commit a81d423d93f22a948f3aa4bf73, October 2010), > and for ARB_fragment_program in Mesa 9.1 (commit 97615b2d8c7c3cea6fd3a4, > August 2012). > > I haven't heard any complaints, so I don't think anyone will miss this > feature. I believe mplayer used it at one point, but these days > defaults to other paths anyway. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > Cc: Topi Pohjolainen <topi.pohjolai...@intel.com> > Cc: Ian Romanick <i...@freedesktop.org> > Cc: Eric Anholt <e...@anholt.net>
Add a Cc: mesa-stable, and you've got Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> > --- > src/mesa/drivers/dri/i965/intel_extensions.c | 1 - > 1 file changed, 1 deletion(-) > > diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c > b/src/mesa/drivers/dri/i965/intel_extensions.c > index 15fcd30..760b605 100644 > --- a/src/mesa/drivers/dri/i965/intel_extensions.c > +++ b/src/mesa/drivers/dri/i965/intel_extensions.c > @@ -231,7 +231,6 @@ intelInitExtensions(struct gl_context *ctx) > ctx->Extensions.ATI_separate_stencil = true; > ctx->Extensions.ATI_texture_env_combine3 = true; > ctx->Extensions.MESA_pack_invert = true; > - ctx->Extensions.MESA_ycbcr_texture = true; > ctx->Extensions.NV_conditional_render = true; > ctx->Extensions.NV_primitive_restart = true; > ctx->Extensions.NV_texture_env_combine4 = true; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev