On Wed, Apr 2, 2014 at 9:15 AM, Leander Bessa Beernaert <leande...@gmail.com> wrote: > Thanks! > > Not sure yet what I'll be working on yet, but I'll be sure to look into > nouveau. > > Would it be possible for me to go about and work on OpenGL features which > are beyond the capabilities of my GPU?
short answer, "it depends".. in some cases you might be able to emulate one feature with another, emulate it in the shader, etc. I emulate GL_QUADS support on gles hw with a driver generated index buffer, for example. Or, at least a couple drivers generate shader code to emulate two-sided-color. But in a lot of cases there might not be a reasonable way to emulate some feature. Btw, if you haven't seen it already: http://people.freedesktop.org/~marcheu/linuxgraphicsdrivers.pdf not complete, but still a pretty useful newbie intro to the linux graphics stack. And: http://gallium.readthedocs.org/en/latest/ up to date gallium docs (if you prefer the generated html vs reading the .rst files in src/gallium/docs ;-)) BR, -R > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev