Hi Sean, There are a couple of projects left to do on the Newbie page that will help you get started contributing to mesa and piglit [1] NV_non_square_matrices is done but the other two haven't been worked on yet as far as I can tell. They are not to glamorous but should give you a way to get started exploring the mesa code and the piglit framework.
Or if you want to just in the deep end you could take a look at the specs for some on the unstarted extensions [2] and have a go at implementing one. Finally there is a good thread [3] that answers a lot of beginner questions about getting started. Tim [1] http://wiki.freedesktop.org/dri/NewbieProjects/ [2] http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt [3] http://phoronix.com/forums/showthread.php?88742-How-to-get-involved-with-open-source-Radeon-driver-development-%28Newbie-Friendly%29 On Thu, 2014-02-27 at 21:36 -0700, Sean Burke wrote: > I've been following mesa development for a while and am hoping to find > a good project in either the r600 or radeonsi drivers that would give > me a place to start learning about the general structure of mesa dev. > I have a solid understanding of C and a reasonable familiarity with > OpenGL. Suggestions as to a good place to start working would be much > appreciated. > > > Sean Burke > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev