https://bugs.freedesktop.org/show_bug.cgi?id=74010
--- Comment #7 from Evgeny Bobkin <evgen.i...@gmail.com> --- Thank you for the explanation, maybe your are correct. From my point of view it should definitely not end up with a segmentation fault. (In reply to comment #6) > I've encountered this segfault before, and i think i can give some useful > informations. ... > > For the overlapping triangles problem, i've never seen that before... so > maybe it is a problem in your code. maybe, therefore I have attached a simple test case demonstrating the issue. Moreover, this simple test case works fine as expected within the opengl 3.0 context and with other proprietary drivers (ati, nvidia) as well -- You are receiving this mail because: You are the assignee for the bug.
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