On 02/24/2014 10:48 AM, Ian Romanick wrote: > It seems very weird that these are unused. Are GL_YCBCR_MESA just > completely broken on our driver? If so, we should probably disable that > extension...
Yeah. The old fragment shader backend had code for this, which used these fields, but the new backend never had any. So, I'm pretty sure GL_YCBCR_MESA has just been broken since Mesa 7.10. I'm in favor of dropping it. I think mplayer had code to use it, and they've just moved on to other paths at this point.
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