Compare this VS to the one for the post-130 case. Fixes piglit glsl-lod-bias, and presumably tons of other code (I haven't done a full piglit run on swrast).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74911 --- src/mesa/drivers/common/meta.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index d3ca3b7..dd905dd 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -193,7 +193,7 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx, || ctx->Const.GLSLVersion < 130) { vs_source = "attribute vec2 position;\n" - "attribute vec3 textureCoords;\n" + "attribute vec4 textureCoords;\n" "varying vec4 texCoords;\n" "void main()\n" "{\n" -- 1.9.rc1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev