The CSO stuff looks good. We want the ability to save and restore the first viewport, but not the other ones.
Marek On Tue, Jan 21, 2014 at 7:09 AM, Dave Airlie <airl...@gmail.com> wrote: > From: Dave Airlie <airl...@redhat.com> > > this just ties the mesa code to the pre-existing gallium interface, > I'm not sure what to do with the CSO stuff yet. > > 0.2: fix min/max bounds > > Signed-off-by: Dave Airlie <airl...@redhat.com> > --- > src/mesa/state_tracker/st_atom_scissor.c | 75 > ++++++++++++++++--------------- > src/mesa/state_tracker/st_atom_viewport.c | 37 ++++++++------- > src/mesa/state_tracker/st_context.h | 4 +- > src/mesa/state_tracker/st_draw_feedback.c | 2 +- > src/mesa/state_tracker/st_extensions.c | 9 ++++ > 5 files changed, 72 insertions(+), 55 deletions(-) > > diff --git a/src/mesa/state_tracker/st_atom_scissor.c > b/src/mesa/state_tracker/st_atom_scissor.c > index a1f72da..50b921a 100644 > --- a/src/mesa/state_tracker/st_atom_scissor.c > +++ b/src/mesa/state_tracker/st_atom_scissor.c > @@ -43,51 +43,56 @@ > static void > update_scissor( struct st_context *st ) > { > - struct pipe_scissor_state scissor; > + struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS]; > const struct gl_context *ctx = st->ctx; > const struct gl_framebuffer *fb = ctx->DrawBuffer; > GLint miny, maxy; > + int i; > + bool changed = false; > + for (i = 0 ; i < ctx->Const.MaxViewports; i++) { > + scissor[i].minx = 0; > + scissor[i].miny = 0; > + scissor[i].maxx = fb->Width; > + scissor[i].maxy = fb->Height; > > - scissor.minx = 0; > - scissor.miny = 0; > - scissor.maxx = fb->Width; > - scissor.maxy = fb->Height; > + if (ctx->Scissor.EnableFlags & (1 << i)) { > + /* need to be careful here with xmax or ymax < 0 */ > + GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[i].X + > ctx->Scissor.ScissorArray[i].Width); > + GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[i].Y + > ctx->Scissor.ScissorArray[i].Height); > > - if (ctx->Scissor.EnableFlags & 1) { > - /* need to be careful here with xmax or ymax < 0 */ > - GLint xmax = MAX2(0, ctx->Scissor.ScissorArray[0].X + > ctx->Scissor.ScissorArray[0].Width); > - GLint ymax = MAX2(0, ctx->Scissor.ScissorArray[0].Y + > ctx->Scissor.ScissorArray[0].Height); > + if (ctx->Scissor.ScissorArray[i].X > (GLint)scissor[i].minx) > + scissor[i].minx = ctx->Scissor.ScissorArray[i].X; > + if (ctx->Scissor.ScissorArray[i].Y > (GLint)scissor[i].miny) > + scissor[i].miny = ctx->Scissor.ScissorArray[i].Y; > > - if (ctx->Scissor.ScissorArray[0].X > (GLint)scissor.minx) > - scissor.minx = ctx->Scissor.ScissorArray[0].X; > - if (ctx->Scissor.ScissorArray[0].Y > (GLint)scissor.miny) > - scissor.miny = ctx->Scissor.ScissorArray[0].Y; > + if (xmax < (GLint) scissor[i].maxx) > + scissor[i].maxx = xmax; > + if (ymax < (GLint) scissor[i].maxy) > + scissor[i].maxy = ymax; > > - if (xmax < (GLint) scissor.maxx) > - scissor.maxx = xmax; > - if (ymax < (GLint) scissor.maxy) > - scissor.maxy = ymax; > + /* check for null space */ > + if (scissor[i].minx >= scissor[i].maxx || scissor[i].miny >= > scissor[i].maxy) > + scissor[i].minx = scissor[i].miny = scissor[i].maxx = > scissor[i].maxy = 0; > + } > > - /* check for null space */ > - if (scissor.minx >= scissor.maxx || scissor.miny >= scissor.maxy) > - scissor.minx = scissor.miny = scissor.maxx = scissor.maxy = 0; > - } > - > - /* Now invert Y if needed. > - * Gallium drivers use the convention Y=0=top for surfaces. > - */ > - if (st_fb_orientation(fb) == Y_0_TOP) { > - miny = fb->Height - scissor.maxy; > - maxy = fb->Height - scissor.miny; > - scissor.miny = miny; > - scissor.maxy = maxy; > - } > + /* Now invert Y if needed. > + * Gallium drivers use the convention Y=0=top for surfaces. > + */ > + if (st_fb_orientation(fb) == Y_0_TOP) { > + miny = fb->Height - scissor[i].maxy; > + maxy = fb->Height - scissor[i].miny; > + scissor[i].miny = miny; > + scissor[i].maxy = maxy; > + } > > - if (memcmp(&scissor, &st->state.scissor, sizeof(scissor)) != 0) { > - /* state has changed */ > - st->state.scissor = scissor; /* struct copy */ > - st->pipe->set_scissor_states(st->pipe, 0, 1, &scissor); /* activate */ > + if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor)) != 0) { > + /* state has changed */ > + st->state.scissor[i] = scissor[i]; /* struct copy */ > + changed = true; > + } > } > + if (changed) > + st->pipe->set_scissor_states(st->pipe, 0, ctx->Const.MaxViewports, > scissor); /* activate */ > } > > > diff --git a/src/mesa/state_tracker/st_atom_viewport.c > b/src/mesa/state_tracker/st_atom_viewport.c > index 8c6d679..7584f9b 100644 > --- a/src/mesa/state_tracker/st_atom_viewport.c > +++ b/src/mesa/state_tracker/st_atom_viewport.c > @@ -43,7 +43,7 @@ update_viewport( struct st_context *st ) > { > struct gl_context *ctx = st->ctx; > GLfloat yScale, yBias; > - > + int i; > /* _NEW_BUFFERS > */ > if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { > @@ -61,26 +61,29 @@ update_viewport( struct st_context *st ) > > /* _NEW_VIEWPORT > */ > + for (i = 0; i < ctx->Const.MaxViewports; i++) > { > - GLfloat x = ctx->ViewportArray[0].X; > - GLfloat y = ctx->ViewportArray[0].Y; > - GLfloat z = ctx->ViewportArray[0].Near; > - GLfloat half_width = ctx->ViewportArray[0].Width * 0.5f; > - GLfloat half_height = ctx->ViewportArray[0].Height * 0.5f; > - GLfloat half_depth = (GLfloat)(ctx->ViewportArray[0].Far - > ctx->ViewportArray[0].Near) * 0.5f; > + GLfloat x = ctx->ViewportArray[i].X; > + GLfloat y = ctx->ViewportArray[i].Y; > + GLfloat z = ctx->ViewportArray[i].Near; > + GLfloat half_width = ctx->ViewportArray[i].Width * 0.5f; > + GLfloat half_height = ctx->ViewportArray[i].Height * 0.5f; > + GLfloat half_depth = (GLfloat)(ctx->ViewportArray[i].Far - > ctx->ViewportArray[i].Near) * 0.5f; > > - st->state.viewport.scale[0] = half_width; > - st->state.viewport.scale[1] = half_height * yScale; > - st->state.viewport.scale[2] = half_depth; > - st->state.viewport.scale[3] = 1.0; > - > - st->state.viewport.translate[0] = half_width + x; > - st->state.viewport.translate[1] = (half_height + y) * yScale + yBias; > - st->state.viewport.translate[2] = half_depth + z; > - st->state.viewport.translate[3] = 0.0; > + st->state.viewport[i].scale[0] = half_width; > + st->state.viewport[i].scale[1] = half_height * yScale; > + st->state.viewport[i].scale[2] = half_depth; > + st->state.viewport[i].scale[3] = 1.0; > > - cso_set_viewport(st->cso_context, &st->state.viewport); > + st->state.viewport[i].translate[0] = half_width + x; > + st->state.viewport[i].translate[1] = (half_height + y) * yScale + > yBias; > + st->state.viewport[i].translate[2] = half_depth + z; > + st->state.viewport[i].translate[3] = 0.0; > } > + > + cso_set_viewport(st->cso_context, &st->state.viewport[0]); > + if (ctx->Const.MaxViewports > 1) > + st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - > 1, &st->state.viewport[1]); > } > > > diff --git a/src/mesa/state_tracker/st_context.h > b/src/mesa/state_tracker/st_context.h > index 996e0c6..9c699a0 100644 > --- a/src/mesa/state_tracker/st_context.h > +++ b/src/mesa/state_tracker/st_context.h > @@ -115,8 +115,8 @@ struct st_context > unsigned size; > } constants[PIPE_SHADER_TYPES]; > struct pipe_framebuffer_state framebuffer; > - struct pipe_scissor_state scissor; > - struct pipe_viewport_state viewport; > + struct pipe_scissor_state scissor[PIPE_MAX_VIEWPORTS]; > + struct pipe_viewport_state viewport[PIPE_MAX_VIEWPORTS]; > unsigned sample_mask; > > GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */ > diff --git a/src/mesa/state_tracker/st_draw_feedback.c > b/src/mesa/state_tracker/st_draw_feedback.c > index 09cd951..177f6b5 100644 > --- a/src/mesa/state_tracker/st_draw_feedback.c > +++ b/src/mesa/state_tracker/st_draw_feedback.c > @@ -156,7 +156,7 @@ st_feedback_draw_vbo(struct gl_context *ctx, > * code sends state updates to the pipe, not to our private draw module. > */ > assert(draw); > - draw_set_viewport_states(draw, 0, 1, &st->state.viewport); > + draw_set_viewport_states(draw, 0, 1, &st->state.viewport[0]); > draw_set_clip_state(draw, &st->state.clip); > draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL); > draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index 4eb2088..3e2c113 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -783,4 +783,13 @@ void st_init_extensions(struct st_context *st) > if (!ctx->Extensions.EXT_transform_feedback) > ctx->Const.DisableVaryingPacking = GL_TRUE; > } > + > + if (ctx->API == API_OPENGL_CORE) { > + ctx->Const.MaxViewports = screen->get_param(screen, > PIPE_CAP_MAX_VIEWPORTS); > + if (ctx->Const.MaxViewports > 1) { > + ctx->Const.ViewportBounds.Min = -(float)ctx->Const.MaxViewportWidth; > + ctx->Const.ViewportBounds.Max = ctx->Const.MaxViewportWidth; > + ctx->Extensions.ARB_viewport_array = GL_TRUE; > + } > + } > } > -- > 1.8.4.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev