Hello Marek,
Nice to hear the extension is being tackled! Took me a while to get mesa
building again, and I did a quick test with your patches - unfortunately
they outright crash Dolphin at the moment. I'm not quite sure if you
have sent an updated patch series yet, so I used the one you sent on Jan
29, applied on current git mesa (5c975966) from today.
Most importantly, our buffer streaming code uses persistent (and
coherent) mapping in the buffer_storage code path, so maybe that's an
issue? If you like, I can do some additional debugging, but I'm not very
familiar with mesa debugging so I'd need some help. For what it's worth,
I'm usually hanging around in #dri-devel under the nick neobrain.
Regards,
Tony
Am 29.01.2014 01:49, schrieb Marek Olšák:
On Wed, Jan 29, 2014 at 1:42 AM, Ian Romanick <i...@freedesktop.org> wrote:
On 01/28/2014 05:35 PM, Marek Olšák wrote:
Yes, GL_ARB_buffer_storage is being worked on. We'll support it on all
Radeon cards R300 and up.
Are you guys working on that? Have an ETA? :)
It's done. I'm writing piglit tests at the moment. I'll send my
patches tomorrow.
Marek
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