It's highly unlikely that there will be enough memory in the system to allocate enough space for this, but we should still expose the hardware limit. It's what the Intel Windows driver does, and it seems most other vendors do likewise.
Cc: i...@freedesktop.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74130 Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d9d1ae5..c54c818 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -304,7 +304,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.MaxTextureLevels = 14; /* 8192 */ if (ctx->Const.MaxTextureLevels > MAX_TEXTURE_LEVELS) ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; - ctx->Const.Max3DTextureLevels = 9; + ctx->Const.Max3DTextureLevels = 12; /* 2048 */ ctx->Const.MaxCubeTextureLevels = 12; if (brw->gen >= 7) -- 1.8.5.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev