https://bugs.freedesktop.org/show_bug.cgi?id=74251
Priority: medium Bug ID: 74251 Assignee: mesa-dev@lists.freedesktop.org Summary: Segfault in st_finalize_texture with Texture Buffer Severity: normal Classification: Unclassified OS: Linux (All) Reporter: ianml...@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: 10.0 Component: Mesa core Product: Mesa Using a texture buffer in mesa 10.1 causes a segfault at st_finalize_texture (st_cb_texture.c:1488). This only appears to occur if the texture buffer is used by the shader. Additionally, if I never unbind and rebind the texture, there is no segfault but the texture buffer still doesn't seem to work properly. -- You are receiving this mail because: You are the assignee for the bug.
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