On Sam, 2014-01-25 at 02:21 +0100, Marek Olšák wrote: > On Fri, Jan 24, 2014 at 10:19 PM, Marek Olšák <mar...@gmail.com> wrote: > > 1) Do we really have to have so much code inside #if...#endif? Can we > > always compile everything and just not set the pipe_context functions > > if LLVM < 3.5 and the same for get_(shader_)param? You can even do it > > without the preprocessor, e.g. if (HAVE_LLVM >= 0x0305) ...
Okay, dropped most of them in the v2 patches. > > 2) Sooner or later we'll have GL_ARB_shader_storage_buffer_object, > > which adds shader read-write resources. Maybe it would be better to > > put the ring buffers in a new array of descriptors and leave the > > constant buffers with the READ-only usage. The new array of > > descriptors could later be used for OpenGL read-write resources in > > addition to being used for ring buffers. > > Actually, my original plan was to put stream-out buffers after OpenGL > shader-storage buffers. We'll probably want to use the same array for > OpenGL shader atomic counters as well. Makes sense, added patch 17 which puts the ring buffer descriptors together with the streamout buffer descriptors. > 3) In si_init_gs_rings: > - could you please use readable decimal numbers for specifying the > sizes? Like 1024 * 1024 * ... [...] > - isn't 64 MB too many for a ring buffer? I can write the numbers any way you like. :) But I just copied them from the corresponding r600g patches; I don't know yet how these numbers were derived, or what the constraints are for the ring buffer sizes. I'm trying to find out more about this. > - could you please add an assertion to make sure the function is not > called twice to prevent potential memory leaks Done in v2. > 4) If the GS is disabled, GS_OUT_PRIM_TYPE should be compatible with > the draw_info primitive for transform feedback to work properly. It > was a requirement on R600-Evergreen. Not sure if it applies to SI too. Doesn't seem to make a difference, but I guess it can't hurt, done in v2. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev