On 20/01/14 15:16, Brian Paul wrote: > On 01/19/2014 08:34 AM, Emil Velikov wrote: >> The missing qualifier causes failure during the compilation stage. >> >> Bugzilla: >> https://urldefense.proofpoint.com/v1/url?u=https://bugs.freedesktop.org/show_bug.cgi?id%3D73631&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=XLIZ2HrbWqVFmoj1r3Eja4KyN0tfIdzTujHTgApHnYg%3D%0A&s=cb63d2bc49ebf80596286653cf46895006092b22e372dadff893fab49b71c6ff >> >> Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com> >> --- >> src/egl/opengles2/es2tri.c | 1 + >> 1 file changed, 1 insertion(+) >> >> diff --git a/src/egl/opengles2/es2tri.c b/src/egl/opengles2/es2tri.c >> index 6dcc1b8..349a576 100644 >> --- a/src/egl/opengles2/es2tri.c >> +++ b/src/egl/opengles2/es2tri.c >> @@ -139,6 +139,7 @@ static void >> create_shaders(void) >> { >> static const char *fragShaderText = >> + "precision mediump float;\n" >> "varying vec4 v_color;\n" >> "void main() {\n" >> " gl_FragColor = v_color;\n" >> > > Reviewed-by: Brian Paul <bri...@vmware.com> > > I think I wrote some of those old tests. You might want to check the > rest for the same issue if you haven't already. > To be honest I haven't check. I'll look through the rest opengles 2.0 demos later on this week.
-Emil > -Brian > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev