This allows core mesa's TexSubImage paths etc to work correctly with views which have nonzero MinLevel or MinLayer.
Signed-off-by: Chris Forbes <chr...@ijw.co.nz> --- src/mesa/drivers/dri/i965/intel_tex.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c index 3b14796..b601620 100644 --- a/src/mesa/drivers/dri/i965/intel_tex.c +++ b/src/mesa/drivers/dri/i965/intel_tex.c @@ -219,8 +219,11 @@ intel_map_texture_image(struct gl_context *ctx, if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) slice = tex_image->Face; - intel_miptree_map(brw, mt, tex_image->Level, slice, x, y, w, h, mode, - (void **)map, stride); + intel_miptree_map(brw, mt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer, + x, y, w, h, mode, + (void **)map, stride); } static void @@ -234,7 +237,9 @@ intel_unmap_texture_image(struct gl_context *ctx, if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP) slice = tex_image->Face; - intel_miptree_unmap(brw, mt, tex_image->Level, slice); + intel_miptree_unmap(brw, mt, + tex_image->Level + tex_image->TexObject->MinLevel, + slice + tex_image->TexObject->MinLayer); } static GLboolean -- 1.8.5.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev