On Thursday 16 January 2014, Matt Turner wrote: > On Thu, Jan 16, 2014 at 10:44 AM, Ian Romanick <i...@freedesktop.org> wrote: > > From: Ian Romanick <ian.d.roman...@intel.com> > > > > Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> > > --- > > docs/GL3.txt | 18 +++++++++--------- > > 1 file changed, 9 insertions(+), 9 deletions(-) > > > > diff --git a/docs/GL3.txt b/docs/GL3.txt > > index 0672ec7..be78652 100644 > > --- a/docs/GL3.txt > > +++ b/docs/GL3.txt > > @@ -55,7 +55,7 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi > > Forward compatible context support/deprecations DONE () > > Instanced drawing (GL_ARB_draw_instanced) DONE (swrast) > > Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast) > > - Primitive restart (GL_NV_primitive_restart) DONE (r300, ) > > + Primitive restart (GL_NV_primitive_restart) DONE (r300) > > 16 vertex texture image units DONE () > > Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL > > 3.1 contexts () > > Rectangular textures (GL_ARB_texture_rectangle) DONE (r300, swrast) > > @@ -83,9 +83,9 @@ GL 3.3 --- all DONE: i965 > > > > GLSL 3.30 DONE () > > GL_ARB_blend_func_extended DONE (nv50, nvc0, > > r600, radeonsi, softpipe) > > - GL_ARB_explicit_attrib_location DONE (i915, nv50, > > nvc0, r300, r600, radeonsi, swrast) > > + GL_ARB_explicit_attrib_location DONE (all drivers > > that support GLSL) > > GL_ARB_occlusion_query2 DONE (nv50, nvc0, > > r300, r600, radeonsi, swrast) > > - GL_ARB_sampler_objects DONE (nv50, nvc0, > > r300, r600, radeonsi) > > + GL_ARB_sampler_objects DONE (all drivers) > > GL_ARB_shader_bit_encoding DONE (nv50, nvc0, > > r600, radeonsi) > > GL_ARB_texture_rgb10_a2ui DONE (r600, > > radeonsi) > > GL_ARB_texture_swizzle DONE (nv50, nvc0, > > r300, r600, radeonsi, swrast) > > @@ -117,10 +117,10 @@ GL 4.1: > > GLSL 4.1 not started > > GL_ARB_ES2_compatibility DONE (i965, r300, > > r600, radeonsi) > > GL_ARB_get_program_binary DONE (0 binary > > formats) > > - GL_ARB_separate_shader_objects some infrastructure > > done > > + GL_ARB_separate_shader_objects started (Ian > > Romanick, Gregory Hainaut) > > GL_ARB_shader_precision not started > > GL_ARB_vertex_attrib_64bit not started > > - GL_ARB_viewport_array not started > > + GL_ARB_viewport_array started (Ian > > Romanick, Courtney Goeltzenleuchter) > > > > > > GL 4.2: > > @@ -144,8 +144,8 @@ GL 4.3: > > GLSL 4.3 not started > > GL_ARB_arrays_of_arrays not started > > GL_ARB_ES3_compatibility DONE (i965) > > - GL_ARB_clear_buffer_object not started > > - GL_ARB_compute_shader not started > > + GL_ARB_clear_buffer_object DONE (all drivers) > > + GL_ARB_compute_shader started (Paul Berry) > > GL_ARB_copy_image not started > > GL_KHR_debug DONE (all drivers) > > GL_ARB_explicit_uniform_location not started > > @@ -162,7 +162,7 @@ GL 4.3: > > GL_ARB_texture_buffer_range DONE (nv50, nvc0, > > i965, r600, radeonsi) > > GL_ARB_texture_query_levels DONE (i965) > > GL_ARB_texture_storage_multisample DONE (all drivers > > that support GL_ARB_texture_multisample) > > - GL_ARB_texture_view not started > > + GL_ARB_texture_view started (Courtney > > Goeltzenleuchter, Chris Forbes) > > GL_ARB_vertex_attrib_binding DONE (all drivers) > > > > > > @@ -173,7 +173,7 @@ GL 4.4: > > GL_ARB_buffer_storage not started > > GL_ARB_clear_texture not started > > GL_ARB_enhanced_layouts not started > > - GL_ARB_multi_bind not started > > + GL_ARB_multi_bind started (Maxence Le > > Doré) > > I don't think we were going forward with Maxence's patches, and rather > going with Fredrik's (Cc'd). Fredrik, what's the current status?
It's essentially done. I will post an updated version of my series shortly. Fredrik _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev