From: Ian Romanick <ian.d.roman...@intel.com> Half-float TexBOs should require both GL_ARB_half_float_pixel and GL_ARB_texture_float. This doesn't matter much in practice. Every driver that supports GL_ARB_texture_buffer_object already supports GL_ARB_half_float_pixel. We only expose the TexBO extension in core profiles, and those require GL_ARB_texture_float.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mesa/main/teximage.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8aac54e..bbd5006 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -4150,7 +4150,18 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx, if (datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float) return MESA_FORMAT_NONE; - if (datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel) + /* The GL_ARB_texture_buffer_object spec says: + * + * "If ARB_texture_float is not supported, references to the + * floating-point internal formats provided by that extension should be + * removed, and such formats may not be passed to TexBufferARB." + * + * As a result, GL_HALF_FLOAT internal format depends on both + * GL_ARB_texture_float and GL_ARB_half_float_pixel. + */ + if (datatype == GL_HALF_FLOAT && + !(ctx->Extensions.ARB_half_float_pixel + && ctx->Extensions.ARB_texture_float)) return MESA_FORMAT_NONE; if (!ctx->Extensions.ARB_texture_rg) { -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev