Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikk...@gmail.com> --- src/glsl/builtin_variables.cpp | 24 ++++++++++++++++++++---- 1 file changed, 20 insertions(+), 4 deletions(-)
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index f630923..9f4f7c7 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -669,7 +669,11 @@ void builtin_variable_generator::generate_uniforms() { add_uniform(int_t, "gl_NumSamples"); - add_uniform(type("gl_DepthRangeParameters"), "gl_DepthRange"); + + const glsl_type *const depth_range_parameters_type = + type("gl_DepthRangeParameters"); + assert(depth_range_parameters_type); + add_uniform(depth_range_parameters_type, "gl_DepthRange"); add_uniform(array(vec4_t, VERT_ATTRIB_MAX), "gl_CurrentAttribVertMESA"); add_uniform(array(vec4_t, VARYING_SLOT_MAX), "gl_CurrentAttribFragMESA"); @@ -688,7 +692,11 @@ builtin_variable_generator::generate_uniforms() add_uniform(mat4_t, "gl_ProjectionMatrixInverseTranspose"); add_uniform(mat4_t, "gl_ModelViewProjectionMatrixInverseTranspose"); add_uniform(float_t, "gl_NormalScale"); - add_uniform(type("gl_LightModelParameters"), "gl_LightModel"); + + const glsl_type *const light_model_parameters_type = + type("gl_LightModelParameters"); + assert(light_model_parameters_type); + add_uniform(light_model_parameters_type, "gl_LightModel"); add_uniform(vec2_t, "gl_BumpRotMatrix0MESA"); add_uniform(vec2_t, "gl_BumpRotMatrix1MESA"); add_uniform(vec4_t, "gl_FogParamsOptimizedMESA"); @@ -701,10 +709,15 @@ builtin_variable_generator::generate_uniforms() add_uniform(mat4_array_type, "gl_TextureMatrixInverseTranspose"); add_uniform(array(vec4_t, state->Const.MaxClipPlanes), "gl_ClipPlane"); - add_uniform(type("gl_PointParameters"), "gl_Point"); + + const glsl_type *const point_parameters_type = + type("gl_PointParameters"); + assert(point_parameters_type); + add_uniform(point_parameters_type, "gl_Point"); const glsl_type *const material_parameters_type = type("gl_MaterialParameters"); + assert(material_parameters_type); add_uniform(material_parameters_type, "gl_FrontMaterial"); add_uniform(material_parameters_type, "gl_BackMaterial"); @@ -714,6 +727,7 @@ builtin_variable_generator::generate_uniforms() const glsl_type *const light_model_products_type = type("gl_LightModelProducts"); + assert(light_model_products_type); add_uniform(light_model_products_type, "gl_FrontLightModelProduct"); add_uniform(light_model_products_type, "gl_BackLightModelProduct"); @@ -736,7 +750,9 @@ builtin_variable_generator::generate_uniforms() add_uniform(texcoords_vec4, "gl_ObjectPlaneR"); add_uniform(texcoords_vec4, "gl_ObjectPlaneQ"); - add_uniform(type("gl_FogParameters"), "gl_Fog"); + const glsl_type *const fog_parameters_type = type("gl_FogParameters"); + assert(fog_parameters_type); + add_uniform(fog_parameters_type, "gl_Fog"); } } -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev