On Tue, Dec 10, 2013 at 2:43 PM, =?UTF-8?q?Maxence=20Le=20Dor=C3=A9?= <Maxence Le Doré> <maxence.led...@gmail.com> wrote: > --- > src/glsl/builtin_functions.cpp | 45 > ++++++++++++++++++++++++++++++++++++++++++ > src/glsl/ir_builder.cpp | 5 +++++ > src/glsl/ir_builder.h | 2 ++ > 3 files changed, 52 insertions(+) > > diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp > index 481a456..7399e8f 100644 > --- a/src/glsl/builtin_functions.cpp > +++ b/src/glsl/builtin_functions.cpp > @@ -402,6 +402,8 @@ private: > > ir_expression *asin_expr(ir_variable *x); > > + ir_expression *min3_expr(ir_variable *x, ir_variable *y, ir_variable *z); > + > /** > * Call function \param f with parameters specified as the linked > * list \param params of \c ir_variable objects. \param ret should > @@ -576,6 +578,11 @@ private: > ir_function_signature *_atomic_op(const char *intrinsic, > builtin_available_predicate avail); > > + ir_function_signature *_min3(builtin_available_predicate avail, > + const glsl_type *x_type, > + const glsl_type *y_type, > + const glsl_type *z_type); > + > #undef B0 > #undef B1 > #undef B2 > @@ -2112,6 +2119,23 @@ builtin_builder::create_builtins() > shader_atomic_counters), > NULL); > > + add_function("min3", > + _min3(shader_trinary_mimax, glsl_type::float_type, > glsl_type::float_type, glsl_type::float_type), > + _min3(shader_trinary_mimax, glsl_type::vec2_type, > glsl_type::vec2_type, glsl_type::vec2_type), > + _min3(shader_trinary_mimax, glsl_type::vec3_type, > glsl_type::vec3_type, glsl_type::vec3_type), > + _min3(shader_trinary_mimax, glsl_type::vec4_type, > glsl_type::vec4_type, glsl_type::vec4_type), > + > + _min3(shader_trinary_mimax, glsl_type::int_type, > glsl_type::int_type, glsl_type::int_type), > + _min3(shader_trinary_mimax, glsl_type::ivec2_type, > glsl_type::ivec2_type, glsl_type::ivec2_type), > + _min3(shader_trinary_mimax, glsl_type::ivec3_type, > glsl_type::ivec3_type, glsl_type::ivec3_type), > + _min3(shader_trinary_mimax, glsl_type::ivec4_type, > glsl_type::ivec4_type, glsl_type::ivec4_type), > + > + _min3(shader_trinary_mimax, glsl_type::uint_type, > glsl_type::uint_type, glsl_type::uint_type), > + _min3(shader_trinary_mimax, glsl_type::uvec2_type, > glsl_type::uvec2_type, glsl_type::uvec2_type), > + _min3(shader_trinary_mimax, glsl_type::uvec3_type, > glsl_type::uvec3_type, glsl_type::uvec3_type), > + _min3(shader_trinary_mimax, glsl_type::uvec4_type, > glsl_type::uvec4_type, glsl_type::uvec4_type), > + NULL); > + > #undef F > #undef FI > #undef FIU > @@ -2327,6 +2351,12 @@ builtin_builder::asin_expr(ir_variable *x) > mul(abs(x), > imm(-0.03102955f)))))))))); > } > > +ir_expression * > +builtin_builder::min3_expr(ir_variable *x, ir_variable *y, ir_variable *z) > +{ > + return min(x, min(y,z)); > +} > + > ir_call * > builtin_builder::call(ir_function *f, ir_variable *ret, exec_list params) > { > @@ -3997,6 +4027,21 @@ builtin_builder::_atomic_op(const char *intrinsic, > return sig; > } > > +ir_function_signature * > +builtin_builder::_min3(builtin_available_predicate avail, > + const glsl_type *x_type, const glsl_type *y_type, > + const glsl_type *z_type) > +{ > + ir_variable *x = in_var(x_type, "x"); > + ir_variable *y = in_var(y_type, "y"); > + ir_variable *z = in_var(z_type, "z"); > + MAKE_SIG(x_type, avail, 3, x, y, z); > + > + body.emit(ret(min3_expr(x, y, z))); > + > + return sig; > +} > + > /** @} */ > > > /******************************************************************************/ > diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp > index 6c49734..7091e9a 100644 > --- a/src/glsl/ir_builder.cpp > +++ b/src/glsl/ir_builder.cpp > @@ -211,6 +211,11 @@ ir_expression *sub(operand a, operand b) > return expr(ir_binop_sub, a, b); > } > > +ir_expression *min(operand a, operand b) > +{ > + return expr(ir_binop_min, a, b); > +} > + > ir_expression *mul(operand a, operand b) > { > return expr(ir_binop_mul, a, b); > diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h > index 1f07788..f564b07 100644 > --- a/src/glsl/ir_builder.h > +++ b/src/glsl/ir_builder.h > @@ -184,6 +184,8 @@ ir_expression *i2b(operand a); > ir_expression *f2b(operand a); > ir_expression *b2f(operand a); > > +ir_expression *min(operand a, operand b); > + > ir_expression *fma(operand a, operand b, operand c); > ir_expression *lrp(operand x, operand y, operand a); > ir_expression *csel(operand a, operand b, operand c); > -- > 1.8.5.1
I'd separate the ir_builder changes into a separate patch. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev